Theron 1 Report post Posted September 9, 2009 Will it be possible to achieve that "implosion" during temporal displacement? Oh wait a minute. No cutscene time travel as of yet. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 9, 2009 Glad you asked. Yes you can. And without the side effect of editing other explosions either. Share this post Link to post Share on other sites
crazyjointje 0 Report post Posted September 9, 2009 That's good to hear Blue. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 9, 2009 btw, for this release, i'm only focusing on pre-time travel effects. I'll add cold and steam effects for the next version. Share this post Link to post Share on other sites
Jay 0 Report post Posted September 9, 2009 what about refueling mr fusion? Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 9, 2009 a whiles away. Share this post Link to post Share on other sites
TWG 0 Report post Posted September 9, 2009 Sounds like you got your work cut out for you, Bluez0rz. Also, why bluespace? Blue worked. >_> Share this post Link to post Share on other sites
zero 0 Report post Posted September 9, 2009 because he likes space Share this post Link to post Share on other sites
Orgcon 11 Report post Posted September 9, 2009 (edited) I'm pretty sure its 'Blue's pace' (the speed at which Blue is traveling) which is '88' mph! Edited September 9, 2009 by Orgcon Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 9, 2009 blue cuz i like the color space cuz i like space and relates to the apollo project 88 cuz its my birth year and relates to bttf Share this post Link to post Share on other sites
daangelo29 5 Report post Posted September 10, 2009 88 cuz its my birth year and relates to bttf 1988? So you're just as old as my sister. I thought you were older. Share this post Link to post Share on other sites
TWG 0 Report post Posted September 10, 2009 figured the 88 was related to more than just the speed. Also, I think I remember you explaining to me your reasoning behind DeLorean88us too. Share this post Link to post Share on other sites
Mini-Me 24 Report post Posted September 10, 2009 Lemme guess: DeLorean 'cause you like the cars, 88 again your year of birth and us 'cause you're living there . Share this post Link to post Share on other sites
TWG 0 Report post Posted September 10, 2009 Lemme guess: DeLorean 'cause you like the cars, 88 again your year of birth and us 'cause you're living there . DING DING. At least, that's what he told me back in the day. Yet, i still liked DeL88us better. >_> Share this post Link to post Share on other sites
Mini-Me 24 Report post Posted September 10, 2009 Uhm, if you want my honest opinion, I also like that more . Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 10, 2009 i don't like it Share this post Link to post Share on other sites
♠Grim♂ Reaper 1666◙ 17 Report post Posted September 10, 2009 (edited) i like coffee on a serious note: this mod is advancing atm much faster than your average mod (might just be because of all the progress pics thats get shown that make it seem that way) Edited September 10, 2009 by Grim Reaper1666 Share this post Link to post Share on other sites
Mini-Me 24 Report post Posted September 10, 2009 Yup and an other reason might be that it isn't worth it posting tons of images of a WIP model showing each new piece of it . Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 10, 2009 ok, lets see here....since I came back 0.1.2 added flying animations...that was about it, lol. so far in 0.1.3, I've added new coils, new wormhole, vent glows, lights, new keypad, totally cleo, and such. Wormhole and Coils were the big ones since they are completely new and since I was experimenting with VC's way first. And yeah, its just the way I like to do things. Post a ton of pictures to document the progress. I'm not that ashamed of early poor work. Its going to slow down though. I just got tacked with 3 school projects. One to build an os simulator. Two to make a super smash type game. Three to develop an AI program (Its not KITT or HAL). I was really tempted to release the mod as it is without the sparks, since that was a very time consuming thing in VC and obviously that ways not going to work on SA. Share this post Link to post Share on other sites
Flux Capacitor 0 Report post Posted September 10, 2009 Nice job. We should do that with the coils in 0.2f, but not make them as dim as 0.1-0.2b? Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 10, 2009 can't. Objects don't play nice in VC to make it look good. Share this post Link to post Share on other sites
Jay 0 Report post Posted September 11, 2009 I was really tempted to release the mod as it is without the sparks, since that was a very time consuming thing in VC and obviously that ways not going to work on SA. why dont you release it like this? Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 11, 2009 Mike said no, lol. Share this post Link to post Share on other sites
Jay 0 Report post Posted September 11, 2009 oh ok =/ Share this post Link to post Share on other sites
Mike 214 Report post Posted September 11, 2009 Mike said no, lol. Only because I think it makes more sense to wait until you've got the pre-time travel effects finalised Share this post Link to post Share on other sites