:
Destination Time
:
Present Time
:
Last Time Departed
Sign in to follow this  
bluespace88

Delorean Effects

Recommended Posts

I'm showing the bttf stunt cars had two ways of glowing the coils. The lighting run had the tubes and mesh glow. While in the experiment had only the meshes glow. It was possible the neon tubes just got damaged during filming and they only partially replaced them.

Share this post


Link to post
Share on other sites
GTASA BTTF just reverted back to a CLEO only mod that still has animations and objects ^^

Does that mean that the bug I found of the chair instead of the door is fixed?

Share this post


Link to post
Share on other sites
nope, the real cars had neons behind the mesh. They never made the tubes out of neon.

Ugh you don't get what I meant. They placed the neon tubes behind the mesh tubes to get them both to glow. Then later on when they broke, had them only in the middle. I'm just trying to explain why the car glows bad in one shot and others it's perfectly even. ILM couldn't do motion blurring back in 1985, so that lighting run shot is the real neon tube glows.

Share this post


Link to post
Share on other sites

yep. All you need to do for the next version is to get the original main.scm.

That also means your old saves work for the next version.

Share this post


Link to post
Share on other sites
Ugh you don't get what I meant. They placed the neon tubes behind the mesh tubes to get them both to glow. Then later on when they broke, had them only in the middle. I'm just trying to explain why the car glows bad in one shot and others it's perfectly even. ILM couldn't do motion blurring back in 1985, so that lighting run shot is the real neon tube glows.

but the tubes weren't transparent. Have you even seen the real cars? The tubes never did glow. The mesh never did glow. All the neon was behind the mesh which had holes in them so the neon could show through.

Share this post


Link to post
Share on other sites
but the tubes weren't transparent. Have you even seen the real cars? The tubes never did glow. The mesh never did glow. All the neon was behind the mesh which had holes in them so the neon could show through.

But they had to have a way to get them to glow in the lighting shot. Cause that wasn't a special effect. Ah, just f**k it. We're going in circles.

Edited by archer9234

Share this post


Link to post
Share on other sites

yeah, the neon behind it wasn't covered on the sides so you could see it.

like so, with the car on the left side, N standing for neon, C standing for coil.

||

|||N||C|

||

So even though you were looking at the back, you could still see the neon glowing behind the coils.

Share this post


Link to post
Share on other sites

Are you guys still talking about the mod? :huh: 'Cause you're arguing like a whole page now

Edited by -RG-

Share this post


Link to post
Share on other sites

Wasn't the main idea to make it look cool in game? :lol:

woot, 400th post. yay.

Edited by -RG-

Share this post


Link to post
Share on other sites
lol, we were complaining about how it glowed in the films when ILM wasn't used.

lol ok I see

i thought it looked fine alerady, if you want to make it movie accurate

Edited by -RG-

Share this post


Link to post
Share on other sites

Looking great, Blue!

Though...I still miss my glowy coils, even though most of the mod team likes them. But you can't please everyone, so I guess I will have to like these now. =>

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this