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Mini-Me

Root Admin
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Mini-Me last won the day on August 21

Mini-Me had the most liked content!

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About Mini-Me

  • Rank
    Verne Brown
  • Birthday 04/11/1992

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  • Website URL
    http://www.mini-me-osc.bplaced.net

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  • Gender
    Male
  • Location
    Germany
  • Interests
    Back to the Future, Sci-Fi, Technology

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  1. Possibly the app was removed from the app store / isn't visible anymore because Apple removed 32-bit support with iOS 11 and the app was never updated to 64-bit.
  2. Well, let me explain why I said never. It's rather simple, you can't commercially release someone else's property, even if you mod(ify) it. It's still their property. GTA is Rock* Games's property, and the App Store is a commercial platform. Therefore, it'll never happen that the game with the mod appears on iTunes. It's basically the same reason why music videos on Youtube disappear or get blocked. Someone who doesn't own the rights to the content still published it. Just that on iTunes the order is different, content is first checked by Apple before it's published. Therefore it can't even happen that the modded game slips into the store even just for a brief amount of time before it gets removed. Hence I summarized that with never.
  3. There's a few files that don't fit together. It looks like you didn't install the mod on a clean copy of the game. Please try that and then repeat the steps :-).
  4. Alright, since you again excused on my profile, and since someone else asked nicely via e-mail, I've written a change to the keypad plugin that allows changing the keys used to turn the time circuits on/off and to confirm the input. Download the file attached to this post, extract the files to the mod's directory and open the ini-file. In it you'll find 4 new entries. (It's 2 entries for each function to allow the numpad plus/minus as well as those in the zone with the letters to work.) You can change any of the 2 couples to your liking. Does that solve your issue? timecircuits_1.2.zip
  5. ok  sorry im an ass i have to admit it

  6. SERIOUSLY, I'll HAPPILY ADD THEM. JUST GIVE ME THE CODE TO ADD CUSTOM KEY BINDS OF AN EXTERNAL PROGRAM INTO THE GAME'S OPTIONS. YOU SAY IT'S SO EASY, SO YOU CAN SURELY DO IT FOR US. What do you expect from such impolite posts? Do you really expect people to help you? No, I don't think that'll work. Instead people will only be annoyed, either ignore you or flame back at you. If you had simply neutrally described your problem - a problem no one of us knows about by the way - you would've gotten a simple answer to a simple problem. I would've even written a quick solution for the keypad plugin so you can change it in the ini file and given it to you. But nope, now I don't feel like it. Too bad I'm a too good person, so I still give you at least a tip: Try adding an English keyboard to the input options in Windows.
  7. No, we ship the source with the download. There's only little advantage if we put it up on Github. Kickstarter? No. That's for a start up intending to collect money for an initial project that could otherwise not be realized. Also they want to earn money with it, which is not what we're after.
  8. Please use the search before posing a new topic. This has been discussed multiple times already and concluded it sadly isn't possible to implement into this game's engine.
  9. These are nightshade's models. You can find this version of the courthouse square in the first 0.2e release I believe.
  10. It requires lots of changes to the code, it's not an easy task.
  11. Looks like the Police chopper uses these particles. The best we can do is under the game's limitation I'd to try somehow prevent it from being spawned in the first place.