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Posted
It's funny you bring up the Van Horne system. You may want to check this out,

http://www.facebook.com/GhostbustersTheVideoGameDlcPetition

Also, have you converted the '86B Square to VC or just SA?

Thats my page, and my project. ;)

Just SA for now but converting to vc takes like an hour. :P

Posted

GTFO I had no idea that it was your page! That's so freakin cool!

Well damn, that's not too bad a time frame.

Posted

It would be cool to see you in the credits section for the DLC, Trance. :D

  • 1 month later...
Posted

New vid. Just having fun with camhack and reworked the lighting a bit. Looks better on this display too.

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Posted
New vid. Just having fun with camhack and reworked the lighting a bit. Looks better on this display too.

Great work!

Any chance of getting permission to release that wormhole?

Posted

Thanks. Not sure about that one Robert.

Yesterday I was bored and played around a bit. The clock on the FCB map tells the real time now and I could update the 31 clock to do so although it doesn't chime like the mods does just yet.

Slowed it down so you could see:

1-2.gif

(Also notice the above animation was taken before the coil edits.)

And I also don't know why I never tried but I fixed the coil glows during time travel to match the TT Del's right on the money. The front coils didn't need much adjusting, but I did them as well. Look:

Before

gta_sa2012-10-2319-58-32-94.jpg

After

gta_sa2012-10-2319-39-15-80.jpg

Before

gta_sa2012-10-2319-58-11-09.jpg

After

gta_sa2012-10-2319-39-54-42.jpg

Before

gta_sa2012-10-2319-58-42-85.jpg

After

gta_sa2012-10-2320-55-40-53.jpg

I could release the coil edits even before the other models. Don't worry though team members. No compiled scripts of course.

Posted

Thanks. Nothing we haven't seen before but it was fun.

Also I uploaded the coil edits in the downloads section for the mod at gtagarage. It's available now.

Posted (edited)

Awesome! It looks like Great Scott!!!

Good Work, keep up the good work! :D

There was an error which is why there are copies of my comment

Edited by gtavicecity
Posted
Been playing around with Shonash again. Here's Tell Tale Rail Road version. ;)

http://i1109.photobucket.com/albums/h422/t...08-50-44-95.jpg

Wow!

Do you plan on releasing versions from all of the films?... :o

Posted

This is my own personal amusement and there's no way I'd release Carlos' model parts without permission which I haven't even considered. I suppose if he were in support I would, otherwise I'm just having fun. Quite easy combining the necessary model parts and manipulating them for anyone who wants a go. Only took about 5 mins. ;) Hoping to replicate DK's opcode path solution though it evades me like the Steve Rodger's serum haha.

And thanks. EASY in comparing GTAIV Cars. :(

Posted

Everything looks great. Can't wait for the Citizen Brown map. Are you going to go back and redo the 1931 Clocktower so the time changes?

Posted

By the way, Trance, have you seen this?

Posted

No, I didn't. I think this individual is subscribed to me. Anyways that's def my conversion. I can tel by the window mesh. Not bad work but he didn't reweld the verts either.

Posted

LOL...

Well, since I can't seem to get the password for the GTA IV Crysis model, I guess I'll take a shot at converting the Telltale car to IV...

Do you happen to have the original mesh in a ZModeler format?

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