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How To Add K.I.T.T (delorean edition) into 0.2e

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I did everything wright,but the Delorean KITT doesent appear in my garage.And when i spawn it(trainer) it wont fly,wont refuel and also the TC's dont work.

Don't use a trainer

and i'm not sure how to get the car :P

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i m going to be making the scanner on the flying model as toproter and i think i figured out to remove the mini gun from the seasparrow and i m not saying here, and it doesnt involve coding.

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i m going to be making the scanner on the flying model as toproter and i think i figured out to remove the mini gun from the seasparrow and i m not saying here, and it doesnt involve coding.

yeah you can remove it from the model or you can change the flying kitt accel code in the main even though it is still code but hey any way to do it counts right

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awesomes get on msn when its done

i believe you added me i'm not sure i accept everybodys :P

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i might just upload it to my webserver and send you the link (once i get it done zmod2 has stopped owrking on my comp and i m not sure how to rename stuff in zmod1)

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i might just upload it to my webserver and send you the link (once i get it done zmod2 has stopped owrking on my comp and i m not sure how to rename stuff in zmod1)

mmkauy

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possible , and not very hard to make it

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is it possible to make K.I.T.T (delorean edition) fly

When grim's model is fixed then yes its possible but you'll have to wait

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And what are we supposed to do now? Celebrate? Did you press the right key to turn them on? Did you check if the whole thing is installed correctly? Did you have SAVC installed at all?

Edited by RG

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And what are we supposed to do now? Celebrate? Did you press the right key to turn them on? Did you check if the whole thing is installed correctly? Did you have SA installed at all?

how do you know what game he's playing O.o

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Hmm, damn, it's lately all SA for me no matter what the topic is about. Damn. My bad.

Edited by RG

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i dont like this car, i just did that for Ashley

no...

you kept bugging me ...i still wanna see what grims looks like :P

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One thing to consider, you'd need permission from Carlos to release that flying model, and he's as fed as the rest of the team in seeing yet more DeLorean KITT crossovers.

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if you want rc mode for kitt (del ed) open main.scm and look for r_cont thread find this in the thread

Car.Model($DELOREAN) == #INFERNUS

   Car.Model($DELOREAN) == #DELUXO

   Car.Model($DELOREAN) == #SPARROW

   Car.Model($DELOREAN) == #BANSHEE

   Car.Model($DELOREAN) == #BAGGAGE

   Car.Model($DELOREAN) == #PHEONIX

   Car.Model($DELOREAN) == #VCNMAV



then add

Car.Model($DELOREAN) == #BFINJECT

compile and done

Edited by backtothedelorean

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