:
Destination Time
:
Present Time
:
Last Time Departed
bluespace88

VC Keypad

Recommended Posts

VC logs 30 of the last keypresses in an array to compare this with the cheats it has preconfigured and that's what Blue is reading from the memory. Sadly this doesn't log all keys, and especially not the numpad, but at least its a numeric programmantion - and it's way better than what we have in 0.2e with the little dot that I sometimes moved one position so that I sometimes needed to go through the whole TCs again :D.

Share this post


Link to post
Share on other sites
and it's way better than what we have in 0.2e with the little dot that I sometimes moved one position so that I sometimes needed to go through the whole TCs again :D.

Very true, doesn't bother me anyway, I usually play it on my laptop anyway, which obviously doesn't have a keypad.

Share this post


Link to post
Share on other sites

We are all excited!!!!!!!!

EDIT: At least I am

Edited by gtabttffan

Share this post


Link to post
Share on other sites
I was really expecting more excitement out of this, and the new Court House. Boy do I feel disappointed.

lol, it didn't really matter to me

Share this post


Link to post
Share on other sites

It's a feature for the 2f ? If yes , it will be a awesome :P

Share this post


Link to post
Share on other sites

It will be usefull :)! And I was bored to set the Time Circuits with the actual method ...

I only hope we will not have more bugs with it :P

Share this post


Link to post
Share on other sites

So that's really cool :P:D Great work

Edited by Microman

Share this post


Link to post
Share on other sites

That's completely amazing that you got that to work by the way.

Share this post


Link to post
Share on other sites

Well, I found out how to get memory addresses ingame, so now I know the addresses for all the time circuit variables.

Year: 0x08233CC

DayT: 0x08233D0

DayO: 0x08233D4

Month: 0x08233D8

Hour: 0x08233DC

Minute: 0x08233E0

Tcon: 0x08233E4

Note: these are 0.2f addresses, not compatible with 0.2e

Pretty much means, you'll get your numpad working on the time circuits and sounds that are independent of VC. So this pretty much is a combination of the minimod and the main series, since all I ever really had in the c++ was the keypad and timecircuit display.

EDIT: Got it working. Can now edit the variables through C++. Woot

Share this post


Link to post
Share on other sites

Ok its finished, except for some car checking.

So new feature..........you can now use the numpad for programming time circuits.

Share this post


Link to post
Share on other sites

Will the 0.2d/e system still be usable? Because I can easily set the time circuits using my joypad with that system.

Share this post


Link to post
Share on other sites

guess I'll have to start playing the mod in front of my monitor and keyboard, instead of in front of my TV. :(

Or get a wireless keyboard. <_<

Edited by Joe Statler

Share this post


Link to post
Share on other sites

You kinda need a keyboard from now on anyway. I remapped other buttons as well.

Train doors - T

Doc's truck - Y

RC - R

TT Mode - M

And theres no way joypad can be faster then a keypad anyway, lol.

Share this post


Link to post
Share on other sites

thank god for the train doors. I keep on forgetting the button combo for that.

Edited by Joe Statler

Share this post


Link to post
Share on other sites