Joe Statler 0 Report post Posted January 18, 2010 (edited) Yea, I guess you know I included you in that post. XD I was cleaning out my notebook for Uni tomorrow, and I found a doodle I made of a stargate with 7 chevrons. Edited January 18, 2010 by Joe Statler Share this post Link to post Share on other sites
daangelo29 5 Report post Posted January 19, 2010 Seen the video. Pure awesomeness. Except for the heat haze thing. It makes the whole place look like a huge microwave oven. Share this post Link to post Share on other sites
Microman 85 Report post Posted January 21, 2010 The heat haze thing ? You mean the aura of the Stargate ? Share this post Link to post Share on other sites
Orgcon 11 Report post Posted January 21, 2010 No he means heat haze, the haze you get when its a hot day in the game, you just need to turn it off in the limit adjuster Share this post Link to post Share on other sites
Dave27 1 Report post Posted January 21, 2010 I think it should be kept for desert areas (abydos) as it adds realism and depth Share this post Link to post Share on other sites
zero 0 Report post Posted January 22, 2010 maps are placed with the good climat like abydos on the desert but not the SGC , a mistake that i made but when you will arrive in the SGC the weather will change . Share this post Link to post Share on other sites
Evil Morning Operator 0 Report post Posted January 22, 2010 I would love to see a vid of that once in a while Share this post Link to post Share on other sites
Orgcon 11 Report post Posted February 1, 2010 (edited) I sure hope that your coding in V2 isn't as confusing and messy as it is in V1! O_o Your threads are jumbled all over the place! >_< Edited February 1, 2010 by Orgcon Share this post Link to post Share on other sites
zero 0 Report post Posted February 1, 2010 it's not cofusing , it's just hard to edit copy and steal . Share this post Link to post Share on other sites
Orgcon 11 Report post Posted February 2, 2010 I dunno about that! *wink* *wink* I was trying to put some of it in anouther TC, prooving more difficult than I hoped :/ Share this post Link to post Share on other sites
zero 0 Report post Posted February 28, 2010 why do you do that ali? Share this post Link to post Share on other sites
Microman 85 Report post Posted February 28, 2010 You fo*l !!!! It's the reward for those who found the bonus , so it's not a part of the mod -____- Share this post Link to post Share on other sites
zero 0 Report post Posted February 28, 2010 (edited) ok some news from stargate mod , that vid show you two new feature. Edited February 28, 2010 by zero Share this post Link to post Share on other sites
Orgcon 11 Report post Posted February 28, 2010 Cool Share this post Link to post Share on other sites
♠Grim♂ Reaper 1666◙ 17 Report post Posted February 28, 2010 is it possible to have the puddle jumper arms extend in a way similar to how the bttf2 delorean in blues bttf sa mod does? Share this post Link to post Share on other sites
zero 0 Report post Posted February 28, 2010 that kind of animtion will be done later Share this post Link to post Share on other sites
♠Grim♂ Reaper 1666◙ 17 Report post Posted February 28, 2010 ah ok Share this post Link to post Share on other sites
Joe Statler 0 Report post Posted March 1, 2010 I am so glad I got high before watching that, the hyperspace windows are trippy as hell. Share this post Link to post Share on other sites
Orgcon 11 Report post Posted March 1, 2010 Its needs to be more purple ...and a bit more hazy... ..sorry Share this post Link to post Share on other sites
Microman 85 Report post Posted March 23, 2010 Hi , sorry , I was in holidays and Zero have some troubles with his computer , so we can not post more news of the SGmod FOR THE MOMENT . The good point is that I can fix some bugs on the maps and that I can add some progress on the SGA mini-mod . Share this post Link to post Share on other sites
Evil Morning Operator 0 Report post Posted March 23, 2010 Oke, good luck with your pc Zero. And you micro with the maps Share this post Link to post Share on other sites
Microman 85 Report post Posted March 27, 2010 (edited) I Need Your Opinion : I made a player model of John Sheppard for the StarGate Atlantis MiniMod , and I need your opinion about it ! Here's a pic of the model on 3dsmax : I think that the hair are a little bit too dark ... I have to fix this ... So , what do you think ? EDIT : InGame Pic : Edited March 27, 2010 by Microman Share this post Link to post Share on other sites
Orgcon 11 Report post Posted March 27, 2010 It doesn't look much like him but its not that important TBH. One thing I would suggest is shortening the neck a little, he looks like a girraff The neck is a bit fat too, and why does he have square feet? Its a lot better than the SG1 models you did though, so its a great improvment on your skills Share this post Link to post Share on other sites
Microman 85 Report post Posted March 27, 2010 Thanks I'll try to fix the feet , it's the UK army model ( we have the permission to use it ! ) Share this post Link to post Share on other sites