Microman 85 Report post Posted October 28, 2011 Hi everyone, I started this model maybe 3 days ago, it's still a WIP but this is my model of the Jules Vernes Time Train : I'm trying to make every single detail, so it's very long to do What do you think of it ? I also want to say that I didn't make this model for GTA, that's why I didn't post this topic in "Other GTA mods". The poly count is WAY too big and I don't even know if I can finish it because the 3ds max file is too long to open, the file is around 2.00 go. 1 Share this post Link to post Share on other sites
Raz0r+ 1 Report post Posted October 28, 2011 Daaammmmnnn! You started THAT 3 days ago? It looks great so far. Share this post Link to post Share on other sites
Microman 85 Report post Posted October 28, 2011 Lol thanks, I added as much details as possible on the locomotive... This time I'll finish the tender and unfortunately I won't do the interior :/ Share this post Link to post Share on other sites
Shadowknight1 0 Report post Posted October 28, 2011 Dang it! Read the title and thought it was for an actual physical model of the train! Anyways, great job with it so far! Share this post Link to post Share on other sites
Microman 85 Report post Posted October 29, 2011 (edited) Oops... My bad ! The next time I'll call the topic "3d model of **insert a name of something**" X-D Edited October 29, 2011 by Microman Share this post Link to post Share on other sites
Dragon King 15 Report post Posted October 29, 2011 Nice job Share this post Link to post Share on other sites
Microman 85 Report post Posted October 29, 2011 Thanks, the textures will be hard to do. By the way if someone have big nice pictures of the tender, I'm interested Share this post Link to post Share on other sites
Dragon King 15 Report post Posted October 29, 2011 why not use Carlos' time train as a reference? His is damn close to perfect! Share this post Link to post Share on other sites
Microman 85 Report post Posted October 29, 2011 Carlos did an awesome work with the Time Train, I really like his work but I noticed that some (tiny) details are not accurate. (As I said I'm trying to make every single details so there are some details on my model that are useless for games like GTA VC or SA. ) I also have as rule "Never use an other model as reference" X-) The last time I did that I had to make a new model of the Pegasus StarGate for my mod. Some progress on the tender ,I also added little details on the locomotive : Share this post Link to post Share on other sites
Dragon King 15 Report post Posted October 29, 2011 KICK A$$!!! poly count? Share this post Link to post Share on other sites
Raz0r+ 1 Report post Posted October 29, 2011 Nice Textures Share this post Link to post Share on other sites
Microman 85 Report post Posted October 29, 2011 KICK A$$!!! poly count? I don't know... And I don't want to know X-DD I'll try to attach all the entities but I don't know if my computer will be powerful enough Nice Textures Yeah , I know X-) It's the "Hello Kitty Time Train" Share this post Link to post Share on other sites
Knight Bob 1 Report post Posted October 29, 2011 KICK A$$!!! I agree! Share this post Link to post Share on other sites
archer9234 20 Report post Posted October 29, 2011 Microman, why aren't you modeling for the mod. You'd cut a year out of the build lol. Share this post Link to post Share on other sites
Dragon King 15 Report post Posted October 30, 2011 We've asked, but if i remember right he said he doesn't want to be tied down. Share this post Link to post Share on other sites
Microman 85 Report post Posted October 30, 2011 Yeah DK asked me but I already have the StarGate mod to finish. Sometimes, just for fun, I'm making some maps or objects from BTTF like the time changing Hill Valley. Maybe after the release of the StarGate mod I'll be able to make some models for you I think Share this post Link to post Share on other sites
Thyncho88 54 Report post Posted October 30, 2011 Woow, exelent train microman! nice details! Share this post Link to post Share on other sites
Dave27 1 Report post Posted October 31, 2011 Finally a bit off TT luvin. Looks awesome Share this post Link to post Share on other sites
Microman 85 Report post Posted October 31, 2011 I'll have the time to finish it soon, I'm busy because I have some exams this week é_è Share this post Link to post Share on other sites
Thyncho88 54 Report post Posted October 31, 2011 Microman, can this be in game?? doesn't have many polylines? Share this post Link to post Share on other sites
Microman 85 Report post Posted November 1, 2011 (edited) I think that it's way too high poly to be in a GTA game ... But now that you ask me this question an other time I think that it could work if I do many models like the BTTF HV team did for the VC model Some progress on the tender : EDIT : Number of faces : 552.374 Edited November 1, 2011 by Microman Share this post Link to post Share on other sites
Thyncho88 54 Report post Posted November 1, 2011 Yes, I hope, because the model is great! Share this post Link to post Share on other sites
Carlos85G 22 Report post Posted November 1, 2011 Looks fukken great, Micro!. Do the driver wheels have enough clearance to rotate?, might be too close to the outer edge. Share this post Link to post Share on other sites
Carlos_McFly 7 Report post Posted November 1, 2011 Holy sh1t!! I love the high details. Me gusta. Share this post Link to post Share on other sites
Microman 85 Report post Posted November 2, 2011 Looks fukken great, Micro!. Do the driver wheels have enough clearance to rotate?, might be too close to the outer edge. I checked and it's ok, the wheels can rotate. I still have to do the interior but I don't find any pics so after my exams I will do some details (under the train or for the hover conversion) Share this post Link to post Share on other sites