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Joe Statler

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Everything posted by Joe Statler

  1. Joe Statler

    Steam Sales

    Aww, no GTA-1969? For shame...
  2. Try co.nr, it's like having a .com domain name but just with .co.nr. For example: http://www.--------.co.nr/ And then for free website hosting with no ads I use to use Oxyhost, but for some reason they got taken down.
  3. Well, I bet the October 26th deadline didn't help. You probably couldn't check your work properly with the time constraint. I'm not saying you didn't check your work; I'm just saying that you probably would have caught some of the errors if you had more time to.
  4. Oh, if only the mod can be set up to use this. Now imagine it being setup like the TM.
  5. Like drinking a bolt of lightning. But really, I don't like energy drinks. Except for JOOSE which is a cross between an energy drink and malt liquor.
  6. Wow, you just fed his OCD, didn't you. Poor DK... It does look quite awesome though. Would love to see how it looks with trunk and hood (or bonnet) open.
  7. I'm kinda split between both. I loved 0.2d because it works, but also love 0.2e because of the transporter circuits.
  8. I'm still waiting to see if K1 is going to be making Centauri's Star Car from The Last Starfighter,
  9. So DK, I guess it all depends on how much coding space you have left over when the mod is 99% done, huh.
  10. dude, that's the url of the server. Keep in mind this isn't being hosted on a home computer, but on a web server.
  11. If you notice in the experiment scene, power isn't supplied to the indicators until doc turns on the time circuits. So using that reasoning when you shut off the time circuits, the indicators should shut off as well. @the matster, your sig is too big. Largest size allowed is 550x150
  12. The almighty Zeus must be using his "tear a woman in half" thunderbolt.
  13. Confusious say, "When nothing else works, backup your files and do a format and reinstall of your OS's HDD."
  14. A guy's delorean get's repossessed.
  15. Yes, it's not going to be in future versions of the mod. Now, it may be made into a non-drivable model for the year 2015 but that depends whether or not the team decides on making an Institute of Future Technologies building.
  16. Future versions of the mod will not have the ride mission anymore since it's not canon. So yea, the mod team is completely taking that, putting it in a trash bin, lighting it on fire, putting it in a trash compactor, and finally setting it out to fend for itself on the interweb.
  17. I think the five episodes may be released every several months over a 2 or 3 year period. Remember, telltale made a multi-year deal with Universal. So you may have to wait awhile to get the pentology.
  18. Well, you'll have to play as doc in some parts. Since in BTTF 2 he's the one who's driving the Del throughout the entire movie.
  19. He said the likes of... Which would most likely be Needles and his gang. You need to learn to read correctly.
  20. Dude! Oh, you're talking about the scream awards. Yea, it was cool and all that, but for some reason I wasn't hugely impressed. But I did like that they got David Spade to introduce them.
  21. It is possible, you just need a really good animator and coder to do it. Well, if this game was being done as an SA-only mod you could have a rhythm game for the audition. Then you could have another one for Johnnie-B Goode. You could have easter eggs as well. Like when CJ goes up to a game system you can play a mini-game. How about instead of a mini-game putting in a code that would start a movie. For example: Marty walks into an empty classroom and turns on a projector that then begins to show http://www.youtube.com/watch?v=7xLMpd_iZvc. And I bet Marty had to do regular class work while in the 50s. How different would lets say a physics class be in comparison of today's classes. Don't know how that would be coded into a mission, but it's an idea.