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TheCoolest2

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Everything posted by TheCoolest2

  1. I agree with @Black sword! So i don't really know if I don't like the car overall or the textures Also there pics posted I saw the other day http://bttfhillvalley.com/forum/index.php?...eq=sc&cat=9
  2. First I would like to know would one mission be in 0.2f? Second, when you put missions are you gonna put every seen from the movie in, like Temporal Experiment, or The Clocktower mission, Train pushing delorean? Also if you put the BTTF 3 ending mission, would we see Doc walking across the edge trying to save Clara, and Marty gives the hoverboard, and then doc and clara float away on the hover board. I doubt Doc can walk across or marty give the hoverboard, but maybe you can spawn the hoverboard and place doc on it then place clara on it and make them float away. Ok here my main question In the game, when missions are there, will missions be activated by movie event order, like the first mission is temporal experiment, then lybian chase, the clocktower, then go save doc, then doc returns the next day, so on and so forth, its like the VC mission format, one mission is complete, the next mission is activated, once you did the mission you can't do it again as you completed it Or.... You can choose what mission to do, and you can play it as many times as you want For people haven't seen mission previews, here they are
  3. You can still add it in with Mini mes tut, I like 0.2d because it doesn't crash and it has KITT, 0.2e I like because of the new train and animation, and the models, full install works for me and doesnt crash that often, lite install crashes more it seems, the thing is with KITT is because many people eventually get tired driving the delorean, KITT gives something else to do in the game
  4. Would you be able to show us or we wait for 0.2f if its in it? As for the train getting stuck, i just go to hover mode first before driving then go on a road i know thats straight
  5. I said that too, no one reads
  6. 0.2e has been there like for a year or 2 now
  7. Thats why i said they want to wait for it to mature
  8. I read somewhere that the mod might be moved to cleo in much, much future versions, when it matures cleo, so why are we worrying, unless I'm wrong
  9. So in the VC you only see the deloreans but no custom location? Does it at least have time circuits change? Like the current time changes but the time of the acutal game doesnt
  10. @ELB, thanks for the info, cant wait to try, since i just got a new hardrive need to install gta
  11. Agree with Flux Capicitor, you can probably consider the Delorean a whole piece, so Ill take the delorean
  12. Hay blue how did you make this indie game program or your own exe and other files?
  13. Thats sick the most close thing to lightning strike in the bttf mod is the 1955 add on, well my add on, (not part of 1955)
  14. Drive it its awesome! Hit the people in there cars and they go flying! ITs so fun
  15. I was in the delorean once cause the construction worker was chasing me for punching him, then he pulled me out of the delorean and starting fighting me The black people (racist i know) and white people with red jackets steal the cars What delorean did they steal from you guys, they usually hop in certain cars this happen to me, my video
  16. The point of it is to act like your michael knight thats the point And if you ever had the mod you would see KITT doesnt work that well in missions so its still challengine, heck you cant even use kitt in some missions
  17. @Black your really like wth, KITT is awesome thats the point hes indestructable for fun, with weapons and everything, talks, SPM, PM