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About ace2029

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    Junior Time Traveler
  • Birthday 04/23/1981

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  1. Oh cool, what's the limit for the polys per model? I'll have a look around my old files mate and see if I can find that snack bar, I'm sure it's hanging around in the vents somewhere Ah sorry to hear about your split mate The ankle is still hurting but I can walk on it, probs be another 6 months before its back to normal lol...wish I could go back in time and not do it! Andy
  2. Ace has been busy for the last year mate. Real life etc, seems to take a hold. What with a massive overload of work, dislocated ankles and meeting the woman of my dreams, it's been an incredibly busy, challenging, yet rewarding time. I'm glad to see that things are going well here though, and progress is still being made. I would like to get involved again, if that would be ok with other members. I know I've been out of the saddle for a while, but I'm really keen to get stuck in again. Andy
  3. Look, let's not go down the road of specific people doing specific modelling tasks. We're all in this together after all, and I'm more than happy to model whatever needs done. As such, I'm going to continue with the Peabody farm, which I started some time ago. I fully intend to work with the rest of the team to decide on the best way forward; modelling by committee is not. I believe that a project like this relies on collaboration and people pooling their talents to make the best they can. Just my £2 worth. Andy
  4. nice to see you're back AGAIN Ace

  5. Hello all! My apologies for my incredibly long absence, but unavoidable I'm afraid. However, I now have some time to put into the mod again, so if someone would be so kind to let me know what needs modelling, and I'll get on it as soon as I can. Good to be back! Andy
  6. I'd see if you can hinge them from either side and have them open outwards...not sure if this is possible; I can only remember garages opening upwards in VC.
  7. ace2029

    Doc's Garage

    Doc's garage has been completed and is in my completed models thread - see there for final version screenshots and model file. Topic closed.
  8. Doc's Garage - completed version. Model file here.
  9. nice to see you're back Ace

  10. ace2029


    Hiya, I think this was discussed on the old forum but I can't find it here. What version of Camhack is compatible with 0.2e? I've tried a few different versions and they all crash the game.
  11. ace2029

    Doc's Garage

    More shots... ...after progress at lunchtime...
  12. ace2029

    Doc's Garage

    More progress... Still more to do on it though...check back soon!
  13. ace2029


    Nice vid mate, I'm liking that!! I must admit I was giggling like a kid when I pulled off the time travel run on this map the first time...feels just like the film, wondering if you're going to get to 88 before hitting the screen!! Wicked work getting it in the map mate, and the textures look ace too.
  14. ace2029

    Doc's Garage

    Yes...hence "work in progress shots"