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October 21 2015
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Everything posted by October 21 2015
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How To Add K.I.T.T (delorean edition) into 0.2e
October 21 2015 replied to Ashley+'s topic in Other GTA Mods
Done, hover and normal mode, whit 0.2e deloreans -
I signed too
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mine is this
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I know it's too old, but i can't stop laughing
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How To Add K.I.T.T (delorean edition) into 0.2e
October 21 2015 replied to Ashley+'s topic in Other GTA Mods
just think on how a helicopter works EDIT- i am thinking in how do the scanner on a better way for SA, what you think Mike? -
is pretty nice, and the porsche look awesome in yellow
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of the porsche?
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Mine, is S55 AMG
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How To Add K.I.T.T (delorean edition) into 0.2e
October 21 2015 replied to Ashley+'s topic in Other GTA Mods
just asking are u gonna release the last version of KITT? the model -
well can you do it for put this into the delorean?
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you cant do it in VC, but i am going to try again
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i dunno how make the code for put in in the car
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Like i cant post in modelling section i have to post it in here It´s an idea for the flux capacitor, what do you think blue? http://yfrog.us/jmmoviemz
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well, i remodel the flux capacitor to be more accurate, Yes the cristal contacts that go above the plastic bars are there just that they are dificoult to see
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is just a try, i am not good a textures, and i didn´t want to make it more hi poly
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Moon & R* billboards, what texture archive?
October 21 2015 replied to hscitpe's topic in Other GTA Mods
well, is pretty simple, i dont know if this helps, always works for me, download Moo Mapper click on show all IPL or something like, and search the model. I Hope it can work -
what game SA or VC?
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Finally, in Game pic
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finally, finished the time circuits
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i dont like the new lights look weird
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Steam coming out from TM BTTF 2?
October 21 2015 replied to Timecircuits's topic in Vice City Feature Requests
You are right. Mr. Fusion. http://bttf.wikia.com/wiki/Mr._Fusion Dont produce Nuclear Fusion, it was a cold fusion -
Hi, i make a model the SEMI Truck of Knight rider, texture it, and after export it, every face get rendered itself, any idea how can i fix that
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ATM, the total poly is 50000 Faces, for TC and Exterior Parts. i am thinking on do another thing for make it work in game. i already work on the delorean mesh, well finish it, and it´s very low poly 1500 the chassis and 3500 interiors, and 20000 the 4 wheels :S, this will work on SA maybe, but i want put this on Crysis
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Sorry for didn´t post progress i havent got many time whit school. Tell me what you think
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