marty007 1 Report post Posted November 12, 2008 I moved the start line up some so that you can just floor it and reach the clock tower at exactly 88 mph. without having to slow down and speed up. I was wondering how i change the alarm clock to go off accordingly. Thanks Share this post Link to post Share on other sites
Saiyaman 0 Report post Posted November 12, 2008 Requires main.scm coding for the alarm. Share this post Link to post Share on other sites
ELBdelorean 2 Report post Posted November 12, 2008 Yeah, shouldn't be too hard. Share this post Link to post Share on other sites
archer9234 20 Report post Posted November 12, 2008 You just made the temp mission easier. We wanted the mission to be harder. Share this post Link to post Share on other sites
Microman 85 Report post Posted November 12, 2008 I don't have the start line ... I don't know why ... Share this post Link to post Share on other sites
archer9234 20 Report post Posted November 12, 2008 Next to the mansion. Share this post Link to post Share on other sites
marty007 1 Report post Posted November 12, 2008 I know. I'm going to put it back. I'm just messing around with different things to try to get experience. Share this post Link to post Share on other sites
Orgcon 11 Report post Posted November 12, 2008 You can't gain anymore experience without finding it yourself within the .scm! Blue/del does a bloody good job of organising and nameing the added BTTF threads in the .scm so its easier to find things, I'm sure it won't take too long to find and edit the one you want Share this post Link to post Share on other sites
ELBdelorean 2 Report post Posted November 12, 2008 Yet I still can't put in a new car to time travel Share this post Link to post Share on other sites
Evilraptor 0 Report post Posted November 12, 2008 Lol that's because it's a lot more specific than 0.2d, back then, you could just spawn a deluxo or infernus etc and turn on TC's, but now you must create one, as only the garage generated deluxo's/infernus's/etc can have TC's... not sure about the TT, but I imagine only the one on the mansion roof is a time machine, and if you spawned one it wouldn't work... Share this post Link to post Share on other sites
ELBdelorean 2 Report post Posted November 13, 2008 That's not what I meant. I meant, like, make the Admiral TTable. Share this post Link to post Share on other sites
marty007 1 Report post Posted November 13, 2008 I know the .wav for the alarm is ass_10. I looked all through the code and there is no ass_10 anywhere in there. If someone could please just tell me where to look and how to change the code, that would be great Share this post Link to post Share on other sites
Indi. 0 Report post Posted November 14, 2008 Edit > Find Alarm Share this post Link to post Share on other sites
marty007 1 Report post Posted November 15, 2008 OK, found alarm now what. i can't read code. what does it mean and how do i adjust the timer for the alarm Share this post Link to post Share on other sites
Evilraptor 0 Report post Posted November 15, 2008 wait ___ ms the ms isn't there in sanny builder, but it just means milliseconds, eg 30000 ms is 30 seconds presumably it'll be 40000 or something, and you just make it wait for longer Share this post Link to post Share on other sites
marty007 1 Report post Posted November 16, 2008 I'm getting frustrated. the highest wait time in the code is 10000 ms. Which is only 10 seconds. I think it takes 13 seconds to get to the clock tower from the start line, so shouldn't there be a 47000 ms in there somewhere? Share this post Link to post Share on other sites
Evilraptor 0 Report post Posted November 16, 2008 I would've thought that too... :/ Hmm... maybe there're a number of waits that add up to 47 seconds, try looking around the alarm thread. Share this post Link to post Share on other sites
Johny-The-Dot-Damn 1 Report post Posted November 22, 2008 wow.....I've never find that part. Share this post Link to post Share on other sites
Jens 0 Report post Posted November 24, 2008 You just made the temp mission easier. We wanted the mission to be harder. I think this mod should be THE BEST BTTF-Game ever (if u think of the old games on the nintendo^^) It shoult be a game not a thing in what you press keys to see what happens, u should have fun Share this post Link to post Share on other sites