daangelo29 5 Report post Posted September 2, 2009 Corrected my post above. Yeah, I saw it before, but I can't recall if he made a topic about it, or he just posted it in someone else's topic. @Blue: Whoever did it must had the conversion process wrong, I'm guessing. Share this post Link to post Share on other sites
Mike 214 Report post Posted September 2, 2009 (edited) ugly? Thats our 0.2d model Is it? The wings look a bit bent out of shape. The wheels are wrong too. Edited September 2, 2009 by Mike Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 2, 2009 besides, theres another conversion going on with another delorean, though it seems dead in the water. Its this one from the crysis mod. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 2, 2009 it is. Nother pic. It seems like the damage models got included too, lol. If you look closely, you'll notice the old boxy flux boxes, our mr. fusion, and our rear deck. Share this post Link to post Share on other sites
Mike 214 Report post Posted September 2, 2009 Ooooo, pretty lights I like the interior, even if it's missing loads of parts Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 2, 2009 lol. You should see it in action. The flux capacitor actually fluxes and missing what parts? Share this post Link to post Share on other sites
Mike 214 Report post Posted September 2, 2009 Got a link to vid? Looks to be missing some misc cabling, and shouldn't there be a fan on the rear bulkhead? Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 2, 2009 yeah, fan is missing, but the wires i think are the same as our delorean. The wires around the center console and on the right side. http://vimeo.com/5512735 http://vimeo.com/5534254 http://vimeo.com/5550544 http://vimeo.com/5661739 http://vimeo.com/5789403 The delorean he made has about 140k faces, which is like over triple ours however, he has a few lod models, one of which is 40k, which is about the same as ours, and the one he offered for conversion to gta4. Share this post Link to post Share on other sites
Mike 214 Report post Posted September 2, 2009 Cool, I like the glowing flux Share this post Link to post Share on other sites
Mini-Me 24 Report post Posted September 2, 2009 Hrmph, why doesn't it load the player over here? Wanna see that, too. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 2, 2009 I like the coils. Doesn't look beady like ours. Share this post Link to post Share on other sites
Mike 214 Report post Posted September 2, 2009 The night shot looks awesome, though I think the day shot needs some tweaks. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 2, 2009 whatever, it kicks our effects thought its noticiable that he's using the glows from the actual car and not the ilm effects. Share this post Link to post Share on other sites
Mike 214 Report post Posted September 2, 2009 whatever, it kicks our effects Of course, it's based off of a game that is a lot newer Share this post Link to post Share on other sites
daangelo29 5 Report post Posted September 2, 2009 Is that released already? Wanna try it out on mine. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 2, 2009 its still a wip i wanna try it on mine too. Share this post Link to post Share on other sites
daangelo29 5 Report post Posted September 2, 2009 I voted for SA, btw. My explanation would be my first post in the first page. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 2, 2009 if you wanna know, my votes for sa as well.......assuming that we can get the effects to look as good as vc. Share this post Link to post Share on other sites
archer9234 20 Report post Posted September 2, 2009 Don't really care. Just no death of mod. Share this post Link to post Share on other sites
daangelo29 5 Report post Posted September 2, 2009 What archer said. But I prefer SA more still. Share this post Link to post Share on other sites
RG 1 Report post Posted September 2, 2009 Voted for SA, because.. well.. what others said. It has more features, although its' particles aren't that good(kind of) Share this post Link to post Share on other sites
daangelo29 5 Report post Posted September 2, 2009 Like what you can do to the scripts (CLEO), and the IMGs, you can also add your own custom particles WITHOUT having to replace any pre-existing particle. The problem is that it's that hard to do so. Share this post Link to post Share on other sites
RG 1 Report post Posted September 2, 2009 (edited) Isn't it possible to add particles from VC? Prolly no anyway Edited September 2, 2009 by -RG- Share this post Link to post Share on other sites
daangelo29 5 Report post Posted September 2, 2009 It is possible, but using that many custom particles at once causes lag, so it would be wise to only use those that are more needed of being replaced, like the wormhole particle and, most especially, the implosion after time travel. Share this post Link to post Share on other sites
bluespace88 9 Report post Posted September 2, 2009 yes Share this post Link to post Share on other sites