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Carlos85G

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Everything posted by Carlos85G

  1. Or ask Mr. Fusion Moved, because it's unofficial.
  2. There's an update that allows the JVT to push the DeLorean. There should be a way to change the model reference (hint: read the whole thread).
  3. We'll get steam effects when we get some new unused particles to work with and yes, it must have the wheels to push the DeLorean with it.
  4. Of course the body and wheel config is wrong: This was my first model and didn't even know what real engine it was. I made this by memory, using a DeLorean wheel, CarCAD (it doesn't even have a zoom tool) and Paint and I'm not planning on updating it, that's why I made a new one for this mod.
  5. Even better, Rogers, ask Mr. Fusion. He's the one releasing this. He just got my permission and model. So, basically, this is a fan add-on.
  6. Rogers1314-6-0, I hope you know this is V1.0, made in 2002, not in any way close to the V2.0 2009 one.
  7. Oh, perfect!. Excellent work, as always, K
  8. I like the BTTF2 ending, but because of the latinamerican spanish dubbing crew change from the first movie to the second (and third). Since that, I've liked it even in the original language
  9. Topic title changed due to circumstances and OP's request.
  10. Should we change the thread title to "The first train we ever modeled" ?
  11. I'm not comparing yours with mine at all, I'm comparing myself from 2002 with myself today
  12. Searching through my backups and stuff, I found the first Rogers I made back in 2002 (v1.0, NFS3), in one week, with CarCAD and MSPaint... Ugh, yeah... Anyway, brace yourselves... I know, it's awful, can't differentiate anything. Ironically, the details can be appreciated only if you take the texture off
  13. Well, that's what I did with the DeLorean way back for NFS3. You have to start with something
  14. My opinion is already in your Inbox.
  15. Happy Birthday, DK!. And still 6 hours for mine here...
  16. No more Knight Rider-DeLorean cross-overs, please!. Locked.
  17. Carlos85G

    131 Sounds

    Each wheel of each ground and flying train is a different object.
  18. Puerto Vallarta, Jalisco, México.
  19. This thread has gone away from its original purpose. Locked.
  20. Then you should back up your files before anything and start trial-and-error editing, like the mayority of the members and modders here do. Anyway, modelling and texturing takes time and effort. I don't think anyone will make it, even if you compensate, but I'm leaving this discussion open and hope to be proven wrong.
  21. I think that's been around for a while. ">" type="application/x-shockwave-flash" allowfullscreen="true" wmode="transparent" width="425" height="350" />
  22. Uh, just because it's the original... Gary's DeLoreans are the most accurate you can find. He's done a lot of research. Too bad he closed his forum recently.
  23. Well, DK; sorry, but no. This modification to the sequence removes the satisfaction of getting to 88 MPH. I really prefer what we have now with stock 0.2E. I share the opinion with the most part of the team, saying the timings on the effects are different throughout the Trilogy; so, this could be accurate to the timing on one scene, but inaccurate to everything else. Also, restraining the speed to 88 (for time travel)?. Come on, this is a sportscar, imagine holding 88 until you time travel. Again, it takes the satisfaction away. It's a "O.K.; we got to 88, now we wait... *Time travel*... Cool." feeling, compared to "O.K.; 80, 81, 82... Come on, baby!... 87!!... 88!!! *Time Travel* What did I tell you?!, 88 MPH!!!" feeling (I know, too descriptive ). Anyway, think about the scene where you almost crash against the screen, what would you do?, hold the speed until you hit the wall or the sand slows you down?. So, I don't like this change; I appreciate the effort, but, in my opinion, the coding and timings are perfect the way they are now. P.S.: Have you tried a free-fall time travel?. With what we have now, we get to 88 and travel instantaneously. I don't think your setup would work with this, specially with the lightning travel.