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Everything posted by Flux Capacitor
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If you want to know what Furcadia is, http://www.furcadia.com Here are some photos of 1955 progress: Clock Tower: 100% SPOILER: 1955 buildings: 100% SPOILER: 1955 Downtown area thing SPOILER:
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Yeah I do, it's actually pretty easy to make the train stay on track
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Holy crap that is so s**tty accuracy
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Since when was Doc's controller's speed-o-meter was 8 miles off?
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Fixed
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Well I finally got it to work with DK's col
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That usually happens in 0.2e I always thought that all the maps (1885, 1955 etc.) Would be split so that when you time travel from like, 2015 to 1985, you would teleport to the 1985 map instead of a model replace. XD
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liam just needs to add the lake for 2015
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Lol, dumbass. You can't ban anyone for not getting what you want.
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After that could you PLEASE give me a tutorial that makes sense and won't screw up my game? >>
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Funny thing that this was from last year.
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maybe you could learn a bit of code so it basically stays on track.
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Imma try it out It's crashing right in the middle
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I remember suggesting them to you by like the Skyway topic, I think Atleast I'm PATIENT unlike BTTFFOREVER
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I've got one Train tracks that are in the airport for 0.2e
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http://www.dvdtown.com/images/displaymedia...pe=1&page=0
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He probably wore it before he made the time machine
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HAPPY HAPPY HAPPY HAPPY HAPPY HAPPY HAPPY HAPPY HAPPY HAPPY BIRFDAY Today: Tommorrow:
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@Mike: I was trying to make it work like that, but alas, it won't work for me. @Ziero: I adjusted the speed and used DK's :SPDMTR edit to work it like this.
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Sorry, no sound. Basically a clone from DK's time travel edits.
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Let's re-add it to 0.2f
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Back.. TO THE FUTURE!
Flux Capacitor replied to Flux Capacitor's topic in Back to the Future Discussion
So I'm guessing you liked Austin Powers before-hand? -
And Boo has a Jessie doll.