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About Tech_E

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    Texarkana, TX, Nowhere land
  1. CJ needs to catch on fire when he gets too close
  2. Ya know, maybe LoadGamePL did release these models without permission, and although that part wasn't right, cut the guy some slack, it seems as though he is the only one moving forward with any kind of progress on SA lately. Seems that banning him instead of warning him is a little harsh though. I don't think the punishment fits the crime. My 2 cents.
  3. Hey, Do you have the files to time travel in GTA IV? I would really appreciate them. Thanks!

  4. Total fail at editing the distance between two RR cars. Only other option is to figure out how to mount a car onto the tracks allowing it to be pushed. It wont even need to time travel, I can edit that in later. Is this a possibility?
  5. Assuming you installed the audio files when you did a fresh install, try deleting gta_sa.set, in My Documents> GTA San Andreas User Files. Doing that has helped me in the past with crashes during loading.
  6. Still wondering where the offset code for the train is located
  7. Where is the offset in the code located? If I knew where it was, I'd change it If you know where I can get the 131 for SA, I'll replace it
  8. Thanks! Ok, so I was able to move the track where I wanted and everything is looking great so far, but I've run into another small problem. Is there a way to eliminate the space between the two cars in this picture? I'm using freight for the Delorean, and freiflat for the locomotive. I've tried using other combinations but I'm always left with space between the two. What do I need to edit to fix this?
  9. I actually concidered it, but I don't own VC, and I think it may be hard to blend VC with SA as far as having it blend together nicely for a movie. As for the train track editor, it's sort of a pain to use. I can't see the map, when editing the tracks and when searching for the map, it tries to look for a jpg or a png. Tricky program.
  10. Wow, I was unaware that such a tool existed. I'll give it a shot! Thank you!
  11. So I'm putting together another series of movies, but I need help throwing a train over the cliff in SA. The problem is I can't just spawn a train and drive it where ever, and I can't take the texture and dff, and change them over to a car without it crashing the game when I try to spawn it. I've even tried adding a section of track, and trying to spawn the train there, but it didn't work. Any other ideas on how to do this? If not, I'll just have to do without the whole scene.
  12. I understand that now. I tried doing it myself, but I think I bit off more than I could chew I just thought it would be nice to have a 'mini mod' and be able to spawn just a pair of gates, where ever you wanted, clean or modded version of sa, without and crashes, able to teleport you anywhere on the map
  13. I'd really like to see someone get this mod working for Anderius. Anderius would just be more awesome if it had a stargate... even if just to teleport to the other side of the map. I like the fact that I can put 2 gates where ever I want. I just had an idea... maybe easy, maybe not so easy. For people that enjoy the Stargate mod, but don't want the complete add on, or want it in their modded game, what if there was a way to just spawn a pair of Stargates and DHD's where ever you wanted, in a clean or modded version of SA? Maybe have it play nice in Anderius, or with BTTF. Just a thought.
  14. Oh I'm sure I won't be the first, but since there are hundreds of episodes to choose from, I'm thinking I won't have a problem choosing something that hasnt been done yet