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Billz

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About Billz

  • Rank
    Junior Time Traveler
  • Birthday 12/03/1986

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  • Gender
    Male
  • Location
    Bracknell, South England
  • Interests
    I wouldn't want to bore you to death with this...
  1. I just tried to run this mod again without installing the downgrader patch on a fresh install of San Andreas. The game still crashes during loading but this time without any dialog box popping up. Is there something I am missing here? I have installed the mod correctly and it is simply refusing to work.
  2. So you don't need a downgrader patch for the second edition of San Andreas to use mods now? When did this revelation happen?!?
  3. Am I the only one having trouble getting this mod to work? http://grandtheftauto.filefront.com/file/S...Universe;117703 This is a fresh install of San Andreas with the downgrader patch installed. However, everytime I try to start the game, it crashes and the SA Limit Adjuster dialog box shows up saying that I have GTASA v1.00 installed. The patch gets installed in the right place. What am I doing wrong? (Not able to post this in the actual GTA San Andreas stargate thread since it is over 31 days since it was last posted in).
  4. Forgot about the plastic explosives in stock SA. :doh2: Its been so long since I have played stock SA that I forgot they were in the game. My bad.
  5. What other kinds of weapons are being planned for this mod? For example: P90 SPAS-12 Goa'uld Shock Grenade C4 MP5 AR-47 Rocket launcher Grenade launcher Is there going to be Jaffa models aswell, with helmets up and down?
  6. Billz

    A good buy?

    Don't buy it just because its close the the DMC-12 that was used in the trilogy (1982 model I think that was) because that would be a waste of money. I know where all fans here, but buying a car just because it is similar to what was used in the movies is kind of taking it too far. Besides, you'd never be allowed to get it upto 88mph anyway, lol.
  7. You sure? I don't think its okay since its not really a 'allowed patch' from RockStar Games.
  8. Theres also the downgrader patch you can get that will let mods work in GTA SA again. I won't tell you where to find it though as I don't want to be banned from here. All i'll say is, I had to find this patch when I wanted to be able to run zero's Stargate mod for GTA SA. That reminds me. How many big mods can be installed at anyone time in GTA:VC or GTA:SA? I was wondering if its possible to have BTTFSA, Stargate San Andreas Rebellion and a few vehicle replacments installed at the same time.
  9. Tried WinAce? You can get a pretty good compression ratio with it.
  10. You could upload them to FileFront or Rapidshare, provided of course that they are into a compressed format that is easily openable. I suggest WinRar because the amount of people who I have seen who do not know how WinZip, WinAce or 7-Zip works is just mind boggling.
  11. I'll do that sometime tonight. Thank you.
  12. If you can get it full screen without too much of an FPS drop, then that will be bloody brilliant. If the limitations of the game engine means that fullscreen won't be possible, then the option you go with will still be awesome!. Either way, I love this mod. Its is brilliant, especially given the age of San Andreas itself. I admit that I came into this thread really late in the conversation so I apologise if this has been asked before, but how come when I am succesfully able to dial the stargate to Abydos, when I step through the event horizon, I don't get transported to Abydos? Does the Requiem mission have to be completed first?
  13. Thanks Mike. How do I control the thruster movement for the Hydra and Hydra-type vehicles with this mod installed? Its very hard to fly gliders without being able to move thrusters and number 8 won't move the thrusters.
  14. I have replaced all the ones in gta3.img that you said to replace in the english install instructions. Still not working.