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CJ O'Hummer

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Everything posted by CJ O'Hummer

  1. Great work so far. There's just ONE little mistake you need to improve: the DeLorean needs to TT a metre before reaching the "end of track" sign (this prevents the sign from being destroyed too early [and it's in fact more movie accurate then.])
  2. Back to that phrase: HOW can you add MORE Radio Stations to VC????
  3. I quite often watched BTTF3 on my PC and I can tell you that the sign says SUMMER 1886.
  4. People, please stop posting topics that only ask for a release date of 0.2f! 0.2f IS NOT FINISHED YET, SO THERE'S YET NO RELEASE DATE!!!! Right before 0.2f comes out (I don't know how long before because I'm not part of the Mod Team), you will be informed by the site's time circuits which will be set from a RANDOM DATE to the RELEASE DATE. Update for the Mod Team: you see, it helped.
  5. closed. again. sorry, Mike, but I started the topic and for the moment I want to close it.
  6. Sure Blue, my mistake was just mixing up the order things should be made in. But if I understood you right, it is possible.
  7. I just was on ModDB and found out that there are already the following Radiostations: - 1955 KKHV - 1985 KKHV - 1955 109.7 HVR - 1985 109.7 HVR - 2015 Rewind FM In the meantime I had an Idea: - first of all there should be a code that relates the radio stations to their eras _- that code should allow the user to switch ONLY between the radio stations of the era and to ___turn the radio off - second, at least these radio stations should be created and added: _- 1985 Rewind FM _- 2015 KKHV _- 2015 109.7 HVR _- another radio station for 2015
  8. well, the problem is not only the coding space. the flying versions of the BTTF2 DeLorean and the Time Train replace helicopters. There are at least two more helicopter versions, but as I read in another topic, the mod team won't replace them because they have onboard weapons, and replacing those helicopters with flying cars would cause more crashes I guess. Besides, it's possibly impossible to add new helicopters to VC.
  9. OK, since there weren't any new posts within the last two weeks, I'll close the topic for now. If there' are any news on the possibilty of TT, I'll just let you know.
  10. just a little correction: 88 mph effects -First experiment (I) -Marty to 1955 (I) -Clocktower (I) -Marty and Doc to 1985A (II) <88mph effects -Marty to 1955 (I) -Marty and Doc to 1985A (II) -Marty to 1885 (III) -Marty on railroad back to 1985 (III) I have to know because I rewatched BTTF2 yesterday in the evening and BTTF1 today in the morning.
  11. Just thought of the scene where Doc puts his suitcase into the trunk in the BTTF1 film: For the moment you should animate the trunk of the DeLorean to be opened/closed by pressing a button.
  12. It's already released. As the date says, it was released today.
  13. How about that: go to a museum that exhibits steam locomotives and ask the staff to make you a 3 sec record of a whistle.
  14. You misunderstood my point. What I meant is, that somewhere around 2060 TT will be possible for the first time ever. So it'll take scientists UNTIL about 2060 to MAKE them possible.
  15. "Ladies and Gentlemen! Please get into your DeLoreans and prepare for temporal displacement!"
  16. The original VC Gameplay takes place in 1986, so from 1986+ the building will be destroyed. Topic can be closed!
  17. since the coding request topic is closed, I've to post this here: when the BTTF2 Delorean makes the lightning strike TT (backward 99 fire trails), it only falls down to the ground. Is there a possibility to let the BTTF2 Delorean take the way of the fire trails on reenetering?