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Mike

Root Admin
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Everything posted by Mike

  1. No it's nothing like driving a real one, it is a game after all They don't but that's not a real issue at all, neither is the lack of horsepower, they are fast enough for what they are, definitely built for comfort though not speed. If you put your mind to it, you can accomplish anything.
  2. Well, personally, I hate the motion blur/trails effect, it's one of the reasons the SA mod has the ability to disable it.
  3. If you want the blue and red sparks to stay, the leaves and newspapers had to go.
  4. Nope, we're fine making it in house. Besides, if you use the search I think you will find a topic discussing exactly that, but the ideas that were turned in were, bluntly put, crap.
  5. Internally we've been talking about a site update for over a year, it's just finding the time to sit down and actually work on it, the whole site will be overhauled with a new skin/layout, and also updated to the latest version of forum software.
  6. When the updates come from us anyway, it really doesn't make sense to bring someone on just to post updates. And since all updates are posted by delorean88us anyway, we've kinda got that covered.
  7. Every 3-4 months is workable, though keep in mind the progress pictures of the DeLorean are coming every few weeks (sometimes once a week). I'll get something up in the news section over the next few days. Perhaps we should update the IFT package with that description.
  8. What about posting updates in the News section? Thing is, I could post monthly updates, but whenever we are ready to share stuff with the rest of the site, we post updates/images on it anyway. We could of course make some topic in the News section where we can link to updates when posted.
  9. Our team are full of awesome idea's The thought behind that is to then have the mod be more frequently updated, so as soon as a new model is done, out goes an update file to update your 0.3a install. This way, you guys aren't waiting 3+ years for then next official version to be released.
  10. Ok, can I still be Mike? I don't think so, I would rather things take time to complete and that the details are spot on, than churn out crap just for the sake of making a release. Liam does this when he creates his buildings, but he isn't going to waste his time texturing and exporting them to VC when they would just need to be redone all over again. Once we release 0.2f, the next step will be a 0.3a which should follow pretty quickly. 0.3a will completely remove the Vice City map, leaving only the newly completed HV models. Then in a similar fashion to SA's Source Code releases, update files will be released as we add further buildings, letting you see the new buildings and watch the map grow. We all have lives, girlfiends, jobs, other commitments, this is a non-paid gig and we can't dedicate all of our time to it. There is always the TellTale BTTF Game for those who are to impatient to wait for our little mod. I have no issues with you posting on here, I'm all for open discussion. I think you should see much more of a plan formulated once we have got 0.2f out the door.
  11. Basically this: plus the additional models you see in the gallery.
  12. Oh I agree, the map models in the old album were some serious s**t alright
  13. Discount the above pic, that's from the 0.2b-0.2e section, all of those particular map models were scrapped when Liam came on board to remodel the square. There is a reason I linked you to the 0.2f album and not the other one.
  14. Latest building pictures are here: http://www.bttfhillvalley.co.uk/forum/inde...eq=sc&cat=3 Also, it's not just one person working on the layout, it's a team effort, and we all have to agree on the best way to have things mapped out. Re someones other comment regarding multiple modelers, we have absolutely no problem with that, I do however think that when someone has started a particular area, they should be the ones to complete it - in this case, courthouse square will be modeled in it's entirety by Liam. That doesn't stop any other competent modellers working on other areas - Biff's neighbourhood, Lorraine’s, Georges, etc etc. I would say if someone does want to put their name forward to join the team, please look at the image gallery for the type of standard we are looking for. The quality of the models is one part, another part is the shading of the textures which needs to be done in order to display the models in there best light when used in VC.
  15. Mike

    instant time travel sound

    It'll be fixed for 0.2f
  16. Mike

    instant time travel sound

    Upload it to mediafire or megaupload. That site looks like a phishers dream.