marty007 1 Report post Posted April 19, 2009 This may have been covered before, so if it has, I'm sorry for asking. Is anyone working on a decent player model. Not that the one we have is bad, just with the mod being as perfect and detailed as it is and is going to be, i would think we would want a highly detailed player model of Doc, and or Marty Share this post Link to post Share on other sites
archer9234 20 Report post Posted April 19, 2009 No one is working on player models. We don't have anyone that can do it. Share this post Link to post Share on other sites
Joe Statler 0 Report post Posted April 19, 2009 I know how to make models for Bryce using Daz 3D Studio (somewhat), but GMAX and 3DS Max use a whole different system. Share this post Link to post Share on other sites
♠Grim♂ Reaper 1666◙ 17 Report post Posted April 20, 2009 you could still make them in that then export to 3ds or gmax and then you have a player model once rigged like Share this post Link to post Share on other sites
Edfake 0 Report post Posted April 23, 2009 i couldn't help but over hearing this convo. so. i decided to learn how to model players. AS A TEST i added 3 spikes to tommy's hair! (i learnt from scratch and did it in 1/2 an hour. so don't give me a bad time. i didn't even have the modeling programs till today!): oh, and i need to figure out why its all white.. Share this post Link to post Share on other sites
archer9234 20 Report post Posted April 23, 2009 Modeling isn't the problem Rigging is. Share this post Link to post Share on other sites
Edfake 0 Report post Posted April 23, 2009 rigging? i did that already, if that means parenting a root bone structure to the mesh. ( allowing us to animate.. ) pics of the skeleton (with Vertex Groups or something) mesh: solid: Share this post Link to post Share on other sites
archer9234 20 Report post Posted April 23, 2009 Okay. Learn to model, make Marty, rig it, and if it's good, will use it in the mod. Share this post Link to post Share on other sites
marty007 1 Report post Posted April 23, 2009 i couldn't help but over hearing this convo. so. i decided to learn how to model players. AS A TEST i added 3 spikes to tommy's hair! (i learnt from scratch and did it in 1/2 an hour. so don't give me a bad time. i didn't even have the modeling programs till today!): Is it so hard to not quote pictures. oh, and i need to figure out why its all white.. what programs are you using Share this post Link to post Share on other sites
Edfake 0 Report post Posted April 23, 2009 oh, you need to rig it then model it. blender. newest one (can u edit or mods edit the pics out of that quote?) Share this post Link to post Share on other sites
Edfake 0 Report post Posted April 23, 2009 sorry for the double post, but does any of you have some good reference pics handy? Share this post Link to post Share on other sites
Joe Statler 0 Report post Posted April 23, 2009 You don't have the movies ripped onto your computer? I've had them on mine for almost a year now. So that whenever I need to post a reference pic I don't have to go surfing the web. Share this post Link to post Share on other sites
Edfake 0 Report post Posted April 23, 2009 hmm, good idea. but cant be bothered wasting the space if its online tried editing the hair a bit like martys: Share this post Link to post Share on other sites
Microman 85 Report post Posted April 23, 2009 (edited) Hmm ... I can try to model Marty or Doc ... But it will be difficult ... :s ... EDIT : No , I can't , it's too difficult for me ... EDIT2 : Why do you use this model of Tommy , ED ? Maybe you can try to use the player8 model ... Edited April 23, 2009 by Microman Share this post Link to post Share on other sites