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Mike

Root Admin
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Everything posted by Mike

  1. They have already been removed....
  2. tells you the date/time of an RC delorean
  3. 99 trails and instant will be needed for certain missions, so those will stay in.
  4. Mini-Me is the one making the coding changes, since he is the lead coder now. I will ask the question about hover conversion animations for the police car, though I don't see them as being needed. If they don't take up too much coding space then maybe we can add them.
  5. Sorry to disappoint fanboys of those features, but they have already been pulled.
  6. I don't think you added up the options properly BTTF1 1985 - 1985 - Cutscene (RC) - First Temporal Experiment 1985 - 1955 - Instant - Escaping the Lybians 1955 - 1985 - Cutscene - Clocktower Scene 1985 - 2015 - Cutscene (Entry, Offscreen) - Doc going to the future 2015 - 1985 - Cutscene (Reentry) - Doc coming back to from the future BTTF2 *2015 - 1985 - Cutscene (Reentry) - Doc coming back from the future 1985 - 2015 - Cutscene - Going to 2015 to save Marty Jr. 2015 - 1955 - Unknown - Biff Stealing the Time Machine 1955 - 2015 - Unknown - Biff Returning the Time Machine 2015 - 1985 - Instant - Going to 1985A 1985 - 1955 - Cutscene (Reentry) - Landing behind Lyon Estates Sign 1955 - 1885 - Cutscene (Entry) - Lightning Strikes the Delorean *1955 - 1985 - Cutscene (Entry) - Clocktower Scene BTTF3 *1955 - 1985 - Cutscene (Entry) - Clocktower Scene 1955 - 1885 - Instant - Marty going back to 1885 to save Doc 1885 - 1985 - Cutscene - The Railroad Scene ? - 1985 - Cutscene (Reentry) - The Train Coming back to 1985 1985 - ? - Cutscene (Entry) - The Train leaving to who knows when Should be all the temporal excursions in the movie go figure, cutscene comes out on top
  7. Ok folks, an update of sorts, the following have been removed from the mod: Nth dimension Beeper Location circuits DMC-13 Ride Mission Tutorial Mission Before anyone complains about the missions we are already thinking of missions we can add to replace these. Hopefully they will be missions which we don't have to weave into the time travel code in order to make it work...
  8. That was the plan, remove Nth dimension but keep the scrambled time circuits when damaged.
  9. Poll as per title, should we remove the Nth dimension feature from future versions of the mod? This is a 30-40 line feature that doesn't really have any particular purpose, unless you like driving blind.
  10. Me likey, what a player! Bridge to Better Days ">" type="application/x-shockwave-flash" allowfullscreen="true" wmode="transparent" width="425" height="350" /> Voodoo Child Red House
  11. 3,102 downloads

    This utility is intended for GTA Vice City modders making total conversion mod's who require all of the Vice City map (models and textures) to be removed from gta3.img. Once the utility has run, make sure you run Spooky's IMG Tool and rebuild your gta3.img Enjoy, Mike - admin@bttfhillvalley.co.uk http://www.bttfhillvalley.co.uk Inspiration for this gta3.img cleaner utility from Sorup http://www.gtaforums.com/index.php?showtopic=305025 Credits: GTA Command Line IMG Editing Tool 1.0 - by KCow, based on ImgEd by Dan IMG Tool 2.0 - written by Spooky Original batch file written by Sorup and converted to relative paths for use with NSIS by Mike GTA_VC.dat and Main.scm by Sorup Sorup - swoorupj@yahoo.com Spooky - http://www.gtaforums.com/index.php?showuser=2240
  12. Mike

    My map

    DK, with regards to evils map... http://www.bttfhillvalley.co.uk/forum/inde...p?showtopic=897 We're not playing that game again, it just causes too many instability issues. That's not to say evil or Jay can't release their version as an add-on, but it won't be in the main release.
  13. Mike

    My new bass guitar

    Sound over looks, anyday of the week
  14. Mike

    My new bass guitar

    They look fine to me... At the end of the day it's overall sound and playability that count, and the musicman hits both those points. (in my opinion)
  15. Mike

    My new bass guitar

    I have a MusicMan Sub Bass that I purchased around 2 years ago. From memory I think it was around £250-£300, cheap at twice the price and sounds just as good as it's more expensive Stingray cousin. Click on the spoiler for pics (are the images from original ebay auction) SPOILER:
  16. It's on my todo list, but I haven't actually sent any emails out yet. Basically I'm going to say unless I hear from them we will go ahead and use the lower detail versions which Mark is working on.
  17. DK, who is "Panterclaws" It was a warning not a suspension, and if I remember correctly I removed it fairly quickly
  18. I have a sneaking suspision as to why
  19. did you compile it after you made the change?
  20. Basically low detail models which load load which you will see from a set distance away. Once you actually drive to a particular point, the LOD is replaced with the high detail mode.
  21. Search for: $DELOREAN_LOCATION = 0 // integer values and change the 0 to a 1 it's as simple as that.