the matster 1 Report post Posted October 30, 2010 Ok i dunno if this is movie accurate but like say you just time travelled and you get the beep and the empty light but what if you could press a button to stop the sound & turn off the empty light? for this to be done also i think the empty sound would have to be on a constant loop until you press the said button. Share this post Link to post Share on other sites
RG 1 Report post Posted October 30, 2010 In what way is it movie accurate? The sound and notification light turn off along with Time Circuits, right? Share this post Link to post Share on other sites
Joe Statler 0 Report post Posted October 30, 2010 (edited) If you notice in the experiment scene, power isn't supplied to the indicators until doc turns on the time circuits. So using that reasoning when you shut off the time circuits, the indicators should shut off as well. @the matster, your sig is too big. Largest size allowed is 550x150 Edited October 30, 2010 by Joe Statler Share this post Link to post Share on other sites
Knight Bob 1 Report post Posted October 30, 2010 But the TC where off when marty looks at it gauge when he is in 1955 Share this post Link to post Share on other sites
RG 1 Report post Posted October 30, 2010 Indeed... Still, it doesn't really make sense to push a button just to make a sound stop in game, I bet the "empty" indicator was also a button though. Or maybe the electronics were failing miserably and disabling/enabling random stuff. Share this post Link to post Share on other sites
the matster 1 Report post Posted October 30, 2010 If you notice in the experiment scene, power isn't supplied to the indicators until doc turns on the time circuits. So using that reasoning when you shut off the time circuits, the indicators should shut off as well. @the matster, your sig is too big. Largest size allowed is 550x150 I know 2 pixels big whoop Share this post Link to post Share on other sites