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BTTFTempEx

Mission Creating

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Hello Everyone (specifically coders),

I need help creating a simple mission relative to the story of BTTF, but I need a tutorial or at least where to find the codes.

Respectfully,

BTTFTempEx

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:TDR_719

0001: wait 0 ms

0050: gosub @TDR_5876

0050: gosub @TDR_5910

00D6: if

0056: player $PLAYER_CHAR 0 -1227.92 -781.96 -1007.82 -622.32

004D: jump_if_false @TDR_719

0164: disable_marker 1@

018A: 1@ = create_checkpoint_at -1227.9 -781.9 12.81

03E5: text_box 'TDR4' // dRive down to the Runway to meet up with doc.

I need help with the text being shown once you hit the gates of Escobar International (The One Next to the main airport

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It looks like it should work

Maybe the coordinates here are off??

00D6: if

0056: player $PLAYER_CHAR 0 -1227.92 -781.96 -1007.82 -622.32

or

018A: 1@ = create_checkpoint_at -1227.9 -781.9 12.81

Edited by gtabttffan

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It looks like it should work

Maybe the coordinates here are off??

In the message you sent me, I inserted the code correctly, but the game freezes on startup.

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:1985

03A4: name_thread '1985'



:1985_14

wait 0 ms

00D6: if 

0256:   player $PLAYER_CHAR defined 

004D: jump_if_false @1985_14

00D6: if	  

8028:   not  $YEAR >= 1985 // integer values

004D: jump_if_false @1985_14



:1985_111

0247: request_model #1955DINER1

038B: load_requested_models 



:1985_222

0001: wait 0 ms 

00D6: if

0248:   model #1955DINER1 available 

004D: jump_if_false @1985_222



:1985_444

wait 0 ms

00D6: if 

8028:   not  $YEAR >= 1985 // integer values 

004D: jump_if_false @1985_555

03B6: replace_model_at -1552.78 908.1 14.3 radius 80.0 from #1955GAS to #1955DINER1

jump @1985_999



:1985_555

0247: request_model #1955GAS

038B: load_requested_models 



:1985_666

0001: wait 0 ms 

00D6: if

0248:   model #1955GAS available 

004D: jump_if_false @1985_666



:1985_777

wait 0 ms

03B6: replace_model_at -1552.78 908.1 14.3 radius 80.0 from #1955DINER1 to #1955GAS



:1985_999

0249: release_model #1955DINER1

0249: release_model #1955GAS

end_thread

I was testing my own building load code.what is wrong with this?!When Igo in game the gas station just simply is not there in its original spot. Then nothing else happens like it should. Please HELP!!!

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