:
Destination Time
:
Present Time
:
Last Time Departed
Mini-Me

Sound list

Recommended Posts

This list contains information about all audio files used by the mod. The information has been collected and listed by Flux Capacitor, I added to me important information and re-formated the whole list putting it into a table. If you have any corrections/suggestions feel free to post them.

*.wav-files:
filename as description
ASS_1 1 Instant time travel
ASS_2 1 Time train doors opening
ASS_3 1 Departure Explosion Time Train
ASS_4 1 Re-entry for Time Train
ASS_5 1 Time Train starting
ASS_6 1 Time Train shutting off
ASS_7 1 Time Train switching to flying
ASS_8 1 Time Train switching to driving
ASS_9 1 DeLorean departure w/ the clock tower
ASS_10 1 Alarm
ASS_11 1 Clock tower being striked with lightning
ASS_12 1 Time Train flying
ASS_13 1 License plate spinning
ASS_14 1 License plate falling
BAND_01 1 Re-entry for all DeLoreans
BAND_02 1 DeLorean Departure
BAND_03 1 Sound of going to the beginning of the time circuits
BAND_04 1+2 Shutting off time circuits
BAND_05 1 Changing numbers of time circuits
BAND_06 1 Time Circuits on
BAND_07 1 DeLorean coils, tires, and usually wormhole
BAND_08 1 Refilling plutonium
BIKEREV 1 BTTF 3 DeLorean coils, tires, and wormhole
BURG_01 1 Cold DeLorean
BURG_02 1 DeLorean starting up
BURG_03 1+2 The flying DeLorean sound when lifted off the ground
BURG_04 1 DeLorean Flying
BURG_05 1 Attempt to turn on DeLorean
BURG_06 1 DeLorean shutting down
BURG_07 1 DeLorean tires switching to flying
BURG_08 1 DeLorean tires switching to driving
BURG_09 - DeLorean struck by lightning 1
BURG_10 1 DeLorean struck by lightning 2
BURG_11 1 DeLorean struck by lightning 3
BURG_12 1 DeLorean struck by lightning 4
INLIFT 1 Empty Mr.Fusion/Plutonium
LIFTBEL 1 Reactor vents after time travel (BTTF 1)
LIFTRUN 1 Refilling Mr.Fusion
(ROK2_01 1 yet unused, be surprised)
(TEX3_5 - DeLorean finished repairing/being made)

*.mp3-files:
filename description
miscom Mission Complete
  • Like 2

Share this post


Link to post
Share on other sites

it's unused ...

No but , I don't see where the "TEX3_5" is use in the game o_o

Share this post


Link to post
Share on other sites
Dude, I liked it better when I made this thread.

Yeah, I started this thread new because you didn't get along with the table-structure and destroyed the whole forum layout on that page :P.

If you want some texts to be edited, post them here and I'll do it (assumed the new one is better).

I think i know what is this sound exactly.

I'm warning you, keep it to you!

No but , I don't see where the "TEX3_5" is use in the game o_o

It was intended to play when the garage re-opens to give it a dramatic sound that the DeLLorean looks real different :D, but it got replaced by "018C: play_sound 1 at 0.0 0.0 0.0".

Edited by Mini-Me

Share this post


Link to post
Share on other sites

X-D ok

Questions to you Mini-Me :

what's the numbers beside the name of the wav files ? O_o

Share this post


Link to post
Share on other sites

how they appear in the scm:

03CF: load_wav 'ASS_12' as 2

But I haven't done my homework good as you see in the example above.

Share this post


Link to post
Share on other sites

The Delorean engine noises are in the games main sound file. They need their pitch controlable to simulate gear shifts. They can't be normal wav files.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...