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Everything posted by ~Leaf~
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Light Box Removal (because everyone kept asking for it)
~Leaf~ replied to ~Leaf~'s topic in Other GTA Mods
hello, sorry i forgot to message you on gtaf, i'll message you there too incase you forget to check back here, link has been updated! -
First seen of Delorean Scene
~Leaf~ replied to DeLoreanTimeMachine22's topic in Vice City Feature Requests
at some point. -
you have to type the entire date and hit minus
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Back to the Future Hill Valley Android Edition V 0.1 << Download what's included time machine garage Cutscene/instant time travel Time circuits Plutonium and trash refuel Lybian chase hook and license plates RC Mode Hill valley courthouse square flying time travel backwards 99 nth dimension ride mission what's not included time train dmc 13 tutorial what's broken clock tower run? hover mode has glitches time circuits cannot turn off once turned on Controls refuel/add hook: shoot bttf2 hover: radio and brake time circuits on :handbrake + horn time circuits next number: handbrake + left time circuits advance right: handbrake + right change time travel mode: handbrake + radio activate rc :sprint + punch exit rc: Shoot !!warning!! !!PRESSING EXIT VEHICLE WILL DELETE THE CAR!! garage exit: exit vehicle garage next delorean: left or right garage bttf1 hook options: gas or brake
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Version 0.1
16,215 downloads
Back to the Future Hill Valley Android Edition V 0.1 what's included time machine garage Cutscene/instant time travel Time circuits Plutonium and trash refuel Lybian chase hook and license plates RC Mode Hill valley courthouse square flying time travel backwards 99 nth dimension ride mission what's not included time train dmc 13 tutorial what's broken clock tower run? hover mode has glitches time circuits cannot turn off once turned on Controls refuel/add hook: shoot bttf2 hover: radio and brake time circuits on :handbrake + horn time circuits next number: handbrake + left time circuits advance right: handbrake + right change time travel mode: handbrake + radio activate rc :sprint + punch exit rc: Shoot !!warning!! !!PRESSING EXIT VEHICLE WILL DELETE THE CAR!! garage exit: exit vehicle garage next delorean: left or right garage bttf1 hook options: gas or brake -
as far as the bugs go the clock tower event never resets so that probably needs to be fixed. 2 is by design, the flying circuits are destroyed. you arent gonna have a good time. 3. spawn point probably needed to be lowered but will receive a new spawn point in 0.3 4. yes it was removed i dont remember why 5. listing the cars would be very helpful as i have not seen this for myself
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@Mike those addons are for sa @kRay57 while thats not true for the current dev build its very true for the upcoming 0.3 as deloreans have a ton of internal moving parts now
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Various error messages when playing the Mod.
~Leaf~ replied to WackyDelorean's question in Vice City Bugs/Troubleshooting
first error, saving in a car is going to crash the game, loading a save from stock vc/any other version of the mod will also crash the game 2nd and 3rd crashes are just random doesnt mean doing those things caused it. we do hope the next version is more stable however. -
Hey guys been a while since we made a release hasn't it, well good news! 0.2f R2 has been released you can find the download here: http://www.bttfhillvalley.co.uk/forum/index.php?/files/file/106-02f-r2-developmental-build-2019-08-11/ Or from moddb: https://www.moddb.com/mods/back-to-the-future-hill-valley/downloads/bttf-hill-valley-version-02f-r2-20190811-auto-installer Or finally via: http://www.hilvalleydatabase.xyz Whats been included in R2? Revamped map Animations for things like RC mode, Refueling New Stainless steel textures for the deloreans Tons of new bugs and possibly some fixed who knows... Work on the hud and new digital font! Removal of vice city to make room for the new map and future map redesign More time changing areas Want to talk about all things BTTF Hill Valley and join the 300 members already on discord? Visit here! https://bttfhv.co.uk/discord
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fixed broken link*
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you are telling it to drive to its self. the way it reads the car is already there.
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over the years you have done a great job at keeping up to date with us and following our next steps, now its time for us to be up to date with you, after careful consideration, following the trends and seeing how you kids talk in the 2010's we believe this is the best way to reach out to our fans, we are rolling out a discord server, however it is your job as a community to fill it with all the relevant information, we will do our best to help as well, but only as a community can we begin to build our discord server, so with that being said click the button or link to join the server, have fun and remember the forum rules still apply to the server. https://bttfhv.co.uk/discord
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honestly its been so long since i've seen the sa mini mod directory i couldnt really tell you, i know its in an img, cant remember if we had a custom img for cars at that point or not. by the way if you want more regular help you can reach me on discord pretty much all the time my username is ~Leaf~?#0708
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so obviously this forum is a ghost town, it wouldn't matter if we posted a massive update or not, everyone here has just grown to the point we have better things to do, or people on the forum just have lost interest, anyways enough of random ramblings and assumptions onto the topic, As some of you know I am from Texas, I recently moved to Colorado Springs,there's a much better atmosphere and waking up to see mountains is pretty cool, my focus has randomly shifted between the HV unity project, to helping with artwork on IMG Factory, to my PS2 version of hill valley, @BTTF Forever and I spent countless hours trying to understand the sound engine for the ps2 version ultimately giving up until we try again at a later date, one interesting thing that I noticed was the ps3 seems to have no coil lag, the ps2 seems to be about the same as PC, so my guess is the ps3 emulates at a higher clock speed. most recently I've been going to thrift stores that charge a few cents by the pound, finding mint games/software and flipping it for profit on GameTZ, I've also recently started learning how to make cheese which to me is really interesting. I'm making a pepper jack and will be aging it until June then trying it with family with a glass of wine, Just about everyone from the BTTF-LC team doesn't talk to each other anymore, other @Thyncho88 , @BTTF Forever and @Torque5 the others are pretty self absorbed and petty, so we just don't talk, i do try my best to keep in touch with @Mike but life just seems to have moved past GTA and BTTF and I work on things like that at random for fun. I'm also planning a trip to Japan, Not sure on dates yet and it'd be for a week with a few friends, but I have a passport so that's half the battle, but there seems to be more important things to handle before I decide to take a vacation. So that's What has been going on with me recently, How about you, how have you all been and what have you been doing?
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thanks for the picture, that definately helps, also i wasn't notified and the topic got burried yep that's definitely missing textures so my guess is the original deluxo model inclues a texture file for the wheels
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totally shows i don't know how to read. or should start sleeping... cause i just re read your initial post and you do mention SA okay so i know it sounds like i'm picking on you but i'm not, please don't double post in your case triple post, use the edit button, i'm gonna move this topic to off topic since it's not an issue with the sa mod exclusively. and don't worry this is the best time to learn how to use the forum when there's not a lot going on it definitely sounds like you are missing a texture file, double check your files Though it is sounding like this issue is only happening during animation you could have possibly deleted a texture used by animation or worst case.... Someone....CARLOS... is using the same texture file for animation as the car...... so you'd need to find the texture in the regular car that looks like wheels that isn't in the other cars and add it, or be better than us and make a new TXD and change the object handler to use that TXD... Pro Tip: TXD files go after DFF files in the IMG so place all your DFF files then place all TXD Files,lastly hit Rebuild archive to recompress (your game will load faster and have less bugs) also when you have issues like this its usually good practice to post a picture of the problem.