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Mike

Root Admin
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Everything posted by Mike

  1. Loads of people, people who obviously don't realise that we do things outside of this mod.
  2. " width="600px" height="361px">" /> " width="600px" height="361px">" /> These are very much WIP so don't expect much, but since people are b**ching about not seeing any progress, here is some
  3. Mike

    Train Tracks

    Regardless, with the suprise you guys will find in 0.2f, I doubt you will be worried about a set of poxy rail tracks.
  4. Mike

    Train Tracks

    Find me the post where I said they would be included as an add on. If I recall correctly, the original plan was to release town square as an add on for 0.2f, nothing else. Oh, and you can b**ch all you want, but at the end of the day: http://www.youtube.com/watch?v=bnop4eqmqRQ
  5. Mike

    Train Tracks

    Yeah, the rogers dummy.
  6. Mike

    Train Tracks

    Exactly. There is a reason it has the word "teaser" at the end of it.
  7. :lol: :lol: @HJS Too bad it's not gonna be out until January, and that is a generous estimate, it'll probably be later than that.
  8. I was just planning to include it as part of the installer, and have it auto-open just before the installer goes to the finish page.
  9. hmmm, how about, a separate text file with just the controls in it?
  10. The installer .exe is compressed using lzma compression when it is compiled, a format which is compatable with 7zip, so then adding the compiled installer into a rar or 7zip file wouldn't reduce the size anymore than it already is. Additionally, if you wanted to use a folder method, and negate the need for an installer, this would require manual installation on the users part, and while I am sure most will be able to master the complexity involved in using copy and paste, there is still the issue of opening gta3.img and changing all the model names so that they don't conflict with bttf.img. Sure that part is not a pain now, with only 2 models to change, but what about later on down the line when all the DeLorean's are in, and then we go adding Doc's truck, the JVT, the Rogers etc into the mix.
  11. Hmmm, perhaps I should have the installer auto-open the readme once the installation has finished, rather than giving the user the option to open it or not. Then again, you will always get some idiots that would rather post first and read later.
  12. Sparks still need animating, and it could be made slightly longer if the cold effects are implemented first
  13. In that case yes. If you are using only the bttf mod on SA V2, then you do not need to downgrade. Anything other than that, then apply the downgrader.
  14. Mike

    Train Tracks

    There were never any plans to release it for 0.2f, as an add on or otherwise. The tracks will come along with everything else in 0.3
  15. You don't need to download the patch.
  16. Mike

    Train Tracks

    http://www.bttfhillvalley.co.uk/forum/inde...?showtopic=1597 Needs updating but it will give you an idea of what we're doing for 0.2f.
  17. Well, I can't see 0.2f being released anytime soon, so you'll have a while to get VC again.
  18. Cool, this is all shaping up to be better than the VC mod
  19. Still better than no shadow at all, ala VC
  20. What happened to Mr Fusion, it looks like one of the crappy park replicas. Nice shadow though
  21. I wouldn't mind a Gibson Les Paul Classic in Vintage Sunburst but I can dream on on that one. http://www.productwiki.com/upload/images/g...sic-400-400.jpg DK, what style of music did you used to play? I'm curious because you always turn your nose up at what I listen to
  22. Blue did you manage to complete the animation of the sparks?
  23. Sorry, there will be no upgrade installer for 0.2e to 0.2f, there are too many changes that would need to be made, and as blue said, there are no backups of the 0.2e installer. The good news, is that we have implemented a file structure in 0.2f which should enable all future versions of the mod to be upgradable.