:
Destination Time
:
Present Time
:
Last Time Departed

Leaderboard


Popular Content

Showing content with the highest reputation on 03/09/2013 in all areas

  1. 2 points
    Managed to get nowheel mod to work! I was doing it wrong haha xD nowheel.dff just needs to be in the root directory of the game files on iOS. But here's a picture of the BTTF3 DeLorean with the classic 50's tyres ;P
  2. 1 point
    I've looked into that. I put nowheel.dff in the files and referenced it in the default.dat I think but made no difference. It's possible someone has figured that one out already, I will look it up later
  3. 1 point
    Are you able to install the wheel mod so that the DeLorean's have their proper wheels?
  4. 1 point
    I've managed to find a way of creating a whole new app for BTTF:HV Mobile. My method of installation will be to copy the gtavc.app from the iDevice and then run the installer on it. A pre-made empty IPA will be made so you can dump the .app file in there and install to the device. This method allows us to keep GTA:Vice City without deleting or modifying the files of the game. Instead we are copying Vice City and modding it and then creating and installing a new app. Here is an image of the icon on my iPad (There are gloss effects but those will be gone) EDIT: Updated new icon http://i.imgur.com/bm4j6Pm.jpg
  5. 1 point
    I am looking at the models now! @Rob, long time no see mate, how have ya been? [EDIT] Acording to my txdworkshop the BTTF parts have there texture... I'm wondering if they wrap around the car wrong because it seems to be doing something wrong...
  6. 1 point
    @RobertBlox Thanks! I've spent a lot of time trying to get stuff to work, I'm not really that experienced with modding GTA so I'm learning as I go along @BTTFModMachine The Model is ok, but it's not the best one, the ones from later releases are too high poly for the game, whenever I try them it results in a crash every time. I will make a video once I've finished getting the models to work properly, for some reason a certain texture refuses to render on the Deloreans and they all use it. I think I'm getting somewhere with it but it's one of those problems that no one else has ever had and it makes no sense xD As for programming for mobile I can take that two ways. In terms of GTA, SCM is exactly the same as the PC version, there are a few more opcodes but that's it. The code running on this is pretty much 0.2e's main.scm, except a few modifications to make it mobile friendly. In terms of mobile development, I don't know too much about that and if I know anything about it, it's only in terms of iOS, that's just the platform I use personally I would like to get an Android device in the future, but I like my current phone