Flobeamer1922 1 Report post Posted November 13, 2015 The light part of the green error light is separated from the text and is in the wrong spot. This is with Update 1. Quote Share this post Link to post Share on other sites
1 Mini-Me 24 Report post Posted November 15, 2015 Here's code with a proper coordinate to fix this mispositioned light: 033E: text_draw 538.0 60.0 'PLIGHT' // & 1@ = 255 // integer values 2@ = 255 // integer values 3@ = 255 // integer values gosub @TextDraw 03E4: set_text_draw_align_right 1 033F: set_text_draw_letter_width_height 0.25 1.0 033E: text_draw 485.0 176.0 'ERROR' // ERR If you search for 'ERROR' (with the quotes) in main.sc you'll find it. If you prefer a precompiled main.scm to put into the data folder of the game, find it here: https://www.dropbox.com/s/me0oopzxum0qit7/main.scm?dl=0This includes a fix for time train reenters at low speed (after update). Quote Share this post Link to post Share on other sites
0 Carlos85G 10 Report post Posted November 13, 2015 Is you language set to English? Quote Share this post Link to post Share on other sites
0 Flobeamer1922 1 Report post Posted November 13, 2015 Yes. Quote Share this post Link to post Share on other sites
0 Mini-Me 24 Report post Posted November 14, 2015 For some reason the hud textures aren't the updated ones either. Check the installation log for fonts.txd and fronten.txd. Quote Share this post Link to post Share on other sites
0 Flobeamer1922 1 Report post Posted November 15, 2015 I checked the log. Those two files were extracted into the models folder. Quote Share this post Link to post Share on other sites
0 Mini-Me 24 Report post Posted November 15, 2015 Now that I think of it, I might have temporarily used the position of the orange light for the green light when changing the character and then forgotten to update it. Quote Share this post Link to post Share on other sites
0 Flobeamer1922 1 Report post Posted November 15, 2015 It's fixed, and the time train reentry bug has been fixed, too. Quote Share this post Link to post Share on other sites
0 ~Leaf~ 109 Report post Posted November 15, 2015 I do believe you are missing my exe from the 2f release as the hud is all the crappy colours Quote Share this post Link to post Share on other sites
0 Mike 210 Report post Posted November 15, 2015 I do believe you are missing my exe from the 2f release as the hud is all the crappy colours Sebi said it was causing issues, so I didn't include it with the update. Quote Share this post Link to post Share on other sites
0 ~Leaf~ 109 Report post Posted November 15, 2015 right..... you know its almost exactly the same right..... Quote Share this post Link to post Share on other sites
0 Mini-Me 24 Report post Posted November 15, 2015 Well, I was unable to start a new game when one was already rolling (restart the script basically) and everytime I quit the game it froze with it. Using the older exe I didn't have these issues. Quote Share this post Link to post Share on other sites
The light part of the green error light is separated from the text and is in the wrong spot. This is with Update 1.
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