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BTTFModMachine

0.2e addons In 0.2f

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I am requesting that 0.2e addons could be added into 0.2f. I don't know if it is possible for any of them (except maybe textures and handling), but here's a list of desired addons:

KITT (TM or regular)

CJ O' Hummer's Improvement Package

Trancelikestate's Shonash Ravine

Mini-Me's Teleporters

Flux Capacitor's No Refill

Etc, Etc, Etc....

I would appreciate it if someone would clarify which of these addons would work in 0.2f, or if they need changes.

That's all for now.

The future is almost upon us!

-BTTFModMachine

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technically all that would be needed would be the code added to the 0.2f main.scm unless those mods where turned into the vc cleo in which case then they could straight ported to 0.2f

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Any will work. 0.2f has different models assigned to different ID #'s. That's all you'd need to change for maps. And of course as Grim mentioned, any neccesary coding changes.

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