BTTF Forever 0 Report post Posted October 11, 2009 OK, so i was mucking around with blues mini mod (which is brilliant by the way!) and just as a test, i tried adding the C_SPAWN code from beta 6!!, it spawned the delorean but when i got in it crashed, is it something to do with the C++ coding? Another thing is that when i start the game, the writing up the top, the speedometer and the time circuits are all stuffed up looking, this was before i added the spawn code. And is cut scene time travel happening for the mini mod? Thank You Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 11, 2009 Nope. Due to recent advances in 0.2f, the minimod will not continue. Share this post Link to post Share on other sites
BTTF Forever 0 Report post Posted October 13, 2009 (edited) Nope. Due to recent advances in 0.2f, the minimod will not continue. What kind of advances?, Something to do with the installer?, i already know there is a new installer for 0.2f. Edited October 13, 2009 by BTTF Forever Share this post Link to post Share on other sites
Mini-Me 24 Report post Posted October 13, 2009 showtopic=2201 Share this post Link to post Share on other sites
BTTF Forever 0 Report post Posted October 14, 2009 (edited) showtopic=2201 Whats the vice city keypad got to do with the questions i asked in my first post? Edited October 14, 2009 by BTTF Forever Share this post Link to post Share on other sites
bluespace88 9 Report post Posted October 14, 2009 it adds the C++ features to the scm without needing C++. So I'm not developing it anymore. Besides, I lost the source code, and you can't open C++ programs the same way you can with scm, just because it uses so many different libraries, unlike gta. Share this post Link to post Share on other sites
ishu 5 Report post Posted December 27, 2013 (edited) pls tell me where to put sounds , time.cfg and d3d8.dll Edited December 27, 2013 by ishu Share this post Link to post Share on other sites