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♠Grim♂ Reaper 1666◙

refuelling?

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This controls wether the DeLorean should be auto-refueled in The Ride.

:TIME_19748

$SET_TIME = 0 // integer values 

$INST_TRAVEL = 0 // integer values 

043C: set_game_sounds_disable_on_fade 1 

if and

   not Car.Model(0@) == #BUS

   not Car.Model(0@) == #MAVERICK

else_jump @TIME_19828 

if 

  $RIDE_MISSION == 1 // integer values 

else_jump @TIME_19828 

15@ += 10000000 // integer values 

jump @TIME_19828 

You will need to place a global var in there (you're out of locals) that counts up when you timetravel with the DMC-13 and if it is under 6 it adds these 10000000 to 15@. Then grab the code where the DeLorean gets refueled (search for a text draw empty, it is close to there) and add something in there that sets your global back to zero. BUT since you are using a global, this will affect all DMC-13 TMs! So if you refuel TM1, refuel TM2, do 4 travels with TM1, you will only be able to do an other travel with both of them!

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