OoiueBTTF 0 Report post Posted May 5, 2009 What about this: Since the 1955 map is going to be made first, what about a mission for 1955 Doc? I'll explain: -You play as 1955 Doc and u are in your Mansion with your little car at the garage -You encounter Marty from the future and attempt to get him back to the future Part 1-The Encounter with the Future You are Doc in his mansion. You hear a door knock and see marty (just like in the movie). Then there could be a clip from the film or something Part 2-The Plan: You show Marty how to get back to 1985 using the bolt of lightening. Since Marty winds up the car in the film, what about u, Doc, have to wind up the car to a certain strength and see what happens when u do the model Part 3-The Clocktower: You then are at the Clock Tower attempting to get Marty to the future and you have to connect the cables (represented by markers). You then have to reconnect the cables (once they fall off) and put them on. If you dont put them on in time, Marty doesn't go back to 1985 and you fail the mission how about that? Share this post Link to post Share on other sites
Joe Statler 0 Report post Posted May 6, 2009 You are Doc in his mansion. You hear a door knock and see marty (just like in the movie). I don't think that movie cutscenes are possible, so I've been told. Share this post Link to post Share on other sites
OoiueBTTF 0 Report post Posted May 6, 2009 I have a suggestion to add: What about a mission for alternate 1955 Doc (ie. the one at the beginning of part 3)? Part 3- The Clocktower (continued) You are Doc who have just Marty back to 1985, but other Marty comes round the Clock Tower Corner and says "i'm back from the future". Then you faint Part 4- The Message from Yourself You wake up in your home (lets just skip this bit and say that Doc accepts Marty and there can be a sequence where he is reading the letter) Part 5- The Striken DeLorean You have to dig up the DeLorean with Marty at Delgodo Mine and find it Objective: Find the DeLorean Once you have found it, you take it outside (the sequence after the DeLorean has been taken out of the Mine) and find your other-self in 1885 is dead. It finishes with GREAT SCOTT!!! or something Part 6- 1955 DeLorean Time Machine Objective: Repair the DeLorean by finding the necessary peices Your main objective is that, but you'll need to go to certain shops to aquire ( ) peices for the DeLorean to fix it Ie. find a transmitter and resistors or something in local hardware shops Part 7- Journey to Save Yourself The final part of the mission is to send Marty to 1885 somehow and you have to pick a site to do so Objective: Find a suitable site to send Marty to 1885 Once done, there can be a cutscene where Marty is driving to 1885, and that affects the 1885 missions later on... Maybe a sequence generated by the game can replace movie clips if they aren't possible in-game Share this post Link to post Share on other sites
OoiueBTTF 0 Report post Posted May 7, 2009 I'm suggesting also that this mission is only available from nov 5th 1955 or something Perhaps a better time period than that possibly, perhaps nov 1st-nov 5th What do you's think of my idea? Share this post Link to post Share on other sites
carloscarlin 0 Report post Posted May 7, 2009 i think that is too early to talk about missions Share this post Link to post Share on other sites
OoiueBTTF 0 Report post Posted May 7, 2009 maybe your right, but its not that far away me belives until 0.3 im just suggesting my ideas ready just incase nobody else has thought of them besides, we probly need more missions, i think Share this post Link to post Share on other sites
archer9234 20 Report post Posted May 7, 2009 Two years is far away. Share this post Link to post Share on other sites
Joe Statler 0 Report post Posted May 7, 2009 And even if you want your ideas to be used, they have to be approved by BACKINTIME, since he is the mission coder. But it seems he has a life beyond the forums, which is why he's not here as often as others. Share this post Link to post Share on other sites
OoiueBTTF 0 Report post Posted May 7, 2009 i know, i just want 2 be sure besides, they are good ideas, are they? maybe they could EVENTUALLY be used could they? Share this post Link to post Share on other sites
archer9234 20 Report post Posted May 7, 2009 They will be forgotten, . That's why it isn't a good idea talking about missions now. Share this post Link to post Share on other sites
OoiueBTTF 0 Report post Posted May 8, 2009 ill save these ideas then for later use then ill recommend them again Share this post Link to post Share on other sites
♠Grim♂ Reaper 1666◙ 17 Report post Posted May 8, 2009 i recommend putting them in a text file and each time you open add more detail then when the time comes the ideas will be very detailed and good for use on creating missions (that mission you suggest would be more enjoyable in mission parts) Share this post Link to post Share on other sites
OoiueBTTF 0 Report post Posted May 8, 2009 good idea, ill do that thx Share this post Link to post Share on other sites
daangelo29 5 Report post Posted May 9, 2009 good idea, ill do that thx You should. There is a 30-month policy for topics that after 30 months, they get deleted or archived or whatever happens to them where they become unsearchable. Like you, I also have mission ideas, but I stored them for now in a text document and post them when it is the right time. So far, the only ideas I've suggested in the forums are the Location Circuits, and the De Lorean being lost forever when sent to the Nth Dimension via RC mode (and even if you travel to the Nth Dimension yourself, it won't be there, because according to the multiple universe theory, there are an infinite number of Nth Dimensions to begin with so finding it is impossible). I've also posted my ideas on the sub-missions, but that's to share ideas, not suggest them. Share this post Link to post Share on other sites