Destination Time
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About Kryptobite

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  1. Not that I really understand the ins and outs of programming, but I'm assuming they did a really messy job? Like a car held together with duct tape, chewing gum and rubber bands that still somehow manages to function, thus making it really hard to mod for because the slightest alteration can cause it to go to pieces.
  2. Would it be possible to somehow have an alternate 1985 accessible where the clock tower changes into the Pleasure Palace? I realize modeling and inserting the building into the game is feasible but when taking into consideration the instantaneous changes caused by jumping from one year to another, that might be quite a bit more difficult to implement. I've noticed that while graphically, the various clock towers are different(with the 1885 version being a wooden frame), collision-wise, it's still the same shape. Slightly off-topic, but the inside of Ricardo Diaz's mansion always reminded me of Biff's penthouse for some reason.
  3. Does this eliminate traffic in Hill Valley around the time of the 1955 thunderstorm?
  4. I have similar problems, but the weird thing is the game only really lags when I'm looking at the town square from the road going into it and speeds up once I'm within it. If the buildings don't lag me close up, why from a distance?