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Carlos85G

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Everything posted by Carlos85G

  1. A 0.2E update (might or might not happen) that remaps the controls to this: Train doors - T (Instead of Shift + C) Doc's truck - Y (Instead of Shift + C) RC - R (Instead of Shift + Tab) TT Mode - M (Instead of Shift + Spacebar) And so on...
  2. Well, as much as I disliked the script, I loved the strips, iPro
  3. I imagined the "Number Two" script as a cheesy-low-budget-movie. The part where Doc said the doors were not needed for temporal displacement was the big let-down for me. Doc and Marty on a bike at the sound of "Born To Be Wild"?, "The Alien Door"?, ailerons?. Doc's final phrase reminded me of one of those old shows where everybody's laughing while the camera zooms away... Something else: All that stuff of younger self being in pain and older self feeling it at the same time was so cheap. Older self should only be affected when younger self is either dead, nonexistant, the situation affected his/her mental and/or manual faculties or affects his/her physical appearance (without any physical reaction from the other self, because "it happened a long time ago"). I'm really happy the final draft of number two was what we all saw, more dramatic and, somehow, a little more solid, IMHO.
  4. Perfect!, less work to do
  5. The problem with those errors is that, after exporting and importing, every face of the DeLorean renders itself as an independent part of the body. The only way to fix it is to weld all these points where the mesh broke... and that's gonna be tedious, because I already did that before 0.2b came out. I hope the DeLorean mesh is the only part that got bugged. Anything on the coils would require remodelling
  6. Let's say, I'm a little busy with my new project for the VC mod... You'll see it soon enough
  7. Yeah, I'll pass; or, as we say, ¡ZAFO!.
  8. Aww, ya' beat meh to it, K
  9. Being basically the same engine, I don't think so, but I'll wait for a confirmation response.
  10. Kinda had this conversation before: Not possible with VC's engine. Particles don't have any colission data and the engine can't get them to change where the COL file changes.
  11. Deleted second thread. No need to create more.
  12. To be honest, I prefer the sound we have now. Since the moment it plays in the movie, we know Marty's task was fulfilled; so, I even imagine a "Mission Complete" banner as the DeLorean drives through Lyon Estates
  13. I say it's Gary's because of the EL wiring behind the coil mesh. EDIT: Nice archive
  14. Hmm, Kevin Pike (if I'm right), with Sean's DeLorean (right), and which DeLorean is on the left, Gary's second?
  15. Probably vandals breaking parts from the cars (like with the DMC plate on the A car, now replaced) or Universal itself taking parts for auctions or for their private collections (Bob Gale's original Mr. Fusion desk lamp); so, they had to complete the cars somehow to put them on display.
  16. OMG!. I found those photos by mistake about 5 years ago and couldn't find them anymore. Great finding, Blue!
  17. I don't know about the wheels. It might increase instability with VC. It was one of those things I didn't want to apply.
  18. Me too. I would actually get SA if the new graphics look decent in it
  19. I'm with Mike too, but if there can be only one (lol, Highlander ), then VC.
  20. I'd also keep this feature, because I'd say it's the very feature that got the fan database we have today.
  21. If you're the one who uploaded this, BTTF Forever, you must remove it since you don't have permission from any of the original creators. http://www.thegtaplace.com/downloads/f4314...normal-delorean I'll check that file in the next couple of days. If it's not removed, I'll recommend and execute an account suspension. Topic's still closed. If you want to reply, do it through PM.
  22. I'm already beginning the Spanish translation, but I need my files to make it as accurate as possible. So expect both files today.
  23. If I remember right, memory addresses changed and the author of the Add-On didn't make a new version when 0.2D came out.
  24. O.K. Sorry. Fixed. Now, Back... Uh... To Topic, I guess...