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BTTFTIME

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Everything posted by BTTFTIME

  1. The Delorean seemed to be perfect condition, I feel real lucky. To bad our camera ran out of film.
  2. Sorry, just it was my first Delorean, I have waited so many years to see one.
  3. If you hook up both cars, does the Tire box thing show. Coulden't get an image.
  4. I saw my first Delorean in my neighboorhood, as it turns out my neighboor just bought one online and he recived it by truck.
  5. KP, serouisly, it's not possible yet, if GTA Batman wasen't possible, who says this will. Come on, we have been through this, I told you in the GTAForums.
  6. Oh, thats right, I had used the Mini-Me crash killer too.
  7. Luikseer's idea is would make sense. I wonder if our ideas of what makes the Flux Capacitor Flux, may change the way the mod is made. Like maybe now, we can use Luikseer's idea, and have like if you do a sudden turn before time travel, or randomly if you RC mode time travel, the fire tracks will turn.
  8. The Glow is activating a the wormhole, or if you want to be specific is the wormhole activating from a wormhole generator in the back of the car. The WG(or Wormhole Generator) is made so that the thing dosen't just do nothing, and in a way, it is the 3rd most important thing for time travel. Now the glow is the wormhole at a closed state going from the back of the car to the front, where it is the ripped open, so the car can go in it at 88 MPH.
  9. But it's true, it never crashes, though, maybe because I have the latest VC patch. Though, it has froze once, but that was because I started playing SA while VC was minimized, and both froze.
  10. I feel proud and lucky my 0.2e never crashes.
  11. I think the 1985 and 1955 idea makes sense, make the maps by the movies. I think it should be something like this: 0.3=1985, and 1955. 0.4= 2015, and 1985A. 0.5= 1885, and the BTTF1 missions. 0.6= BTTF2 and BTTF3 missions.
  12. Just wondering, but how would people in 0.3 get plutronuim if the lybians don't exist till 1985. Like well, in 0.3 do you start a new game in 1955 or 1985, and how would you get plutronuim in a 1955 map, wheres the location to pick up plutronuim. I just want to add, it should be like this, you start new game in 1955, near the Clock Tower, now you can do tutorial or not, but eitherway, the BTTF1 Delorean spawns only once in Docs Mansion, it will be empty on plutronuim, but you can go inside, then out and fuel, cause the 3 plutronuim pieces are inside the car. Now you can use it to go to 1985, where you can build a Delorean Time Machine from Scratch or go to 2015 and get a hover conversion.
  13. When it's done, he'll release it.
  14. No, you put 1.21 Gogawatts only and it won't do anything. Well maybe burn the time machine and cost you $3,000 in repairs, or you can do what I did when my Delorean burned down, I saved hundreds of Car insurance by switching to Giecio.
  15. You know that's not what I ment, though your brainstroming made me laugh.
  16. Those cars weren't converted, the people simply looked at the car. They looked at real pictures of it, the car in-game, and made it for SA.
  17. Yes, but some of your stuff sometimes ends up in the mod, for example would be possibly be "Doc's Hill Valley" or the "Twin Pines Mall".
  18. Well, when the wormhole is created, and the Delorean enders it, the rip of time, transports the delorean from 88MPH to 1000000000000000000000000000000000000MPH in milliseconds, causing heat, now the tires don't burn because their already in the Space and Time Continuum which is Cold because of no air, but the time stream in a way "Glitches" for the Time Machine was suppose to be their, not in the Time Stream, so Time thinking that the Deloreans at 1000000000000000000000000000000000000MPH, the fire tracks are made, or so I believe.
  19. I just got an idea about finding charathers in Hill Valley like Biff or Doc in their time peroids(each has different skins based on year). Doc= From 1950-1985/2015-2020 Biff= 1950-2016 George=1950-2021 Lorraine=1950-2023 And so on....
  20. Thats a cool idea angeloelibz24, and keep up the awesome work microman.
  21. Well true, but maybe the Time and Space continuum has no air, and when the rip happens, the air reacts to oxygen, and the effect happens. This encounter is flammable, so high heat is caused. You would commonly see this resolute in space if any air of a man-made craft if exposed to space. When air mix's with no air, the first few seconds allow you to actually see the air before it goes back into it's invisible state.
  22. I just want everyone to brainstorm here and come up with what you think caused The Flux Capacitor to make Time Travel possible. We all know BTTF is not real, but if it was what could make the Flux Capacitor flux. No one is wrong or right. My idea is that each tube of the Flux capacitor carried different particles that would be launched into the center of the Flux Capacitor and cause a "Time Hole". One tubed had electrons, another had protons, and another had Neutrons. They were all highly charged and when meet, caused a chain reaction. Then the plutonium was launched into the center, so when all the particles are launched, it caused the chain reaction, which also made the darn thing glow. Particles had to be constantly launched, which means, you could only go one trip, and when it was turned off, it cooled down. When the car reached 88 Miles Per Hour, the Particles in the flux capacitor get hotter, cause maybe Doc made a special contraption in the Delorean that would collect heat from the speed, and heat up the Flux Capacitor, causing Time Travel. The Time Circuit Display was made with a power calculator, which calculated each time period as a minute or year, and kept adding as many particles needed for each time travel, like it may have 30 electrons for 2 months into the future, but if you go 6 months into the future it would be 120 electrons. Heat energy was used to create the electrons. Now this is just a idea.
  23. Recently, the GTA SA Biohazzard mod team converted animations from a program call Endorphin, a program great at making animations and phyics, alot of new games use it, like GTA IV used it. I have it for making movies, but now Im also using to make animations for GTA SA, and now I realize that out of all the gta modding jobs, animating is the easiest for me. Just wanted people to now.
  24. In 0.2f we need Horses and cowboys, I now we need it, I don't want to replace the biker motorcycle, but we need a horse for 1885, and the golf people as cowboys, with guns, and that purple shirted black people gang as indians, the horses could have animations. This is just an idea, their is no wrong in posting ideas. I know I have talked about this before, but personally I believe this is a nice idea.