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Ziero

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Everything posted by Ziero

  1. Mine are: The Legend of Zelda:OoT The Legend of Zelda:MM Goldeneye Star Fox 64 Super Smash Bros. Pokemon Snap Mario 64 Mario Kart 64 (Yes, and in that order)
  2. Ziero

    Random Stuff

    I thank everyone for being so helpful in this post, and any future posts in this topic that I may put in, its been nice, people helping each other and not being rude... That's really all I ask when I start a topic, no rudeness please. And there wasn't any, so I'm happy. I don't have any other ideas at the moment, just thought I'd put in a little, ya know, blah, blah, blah. lol, talk to everyone later.
  3. Ziero

    Forum Awards!

    Best Newcomer: me Most Annoying Member: N/A Most Helpful Member: GS Best Topic Starter: too many Person you would like to meet the most: GS, KITT Forum Villain: N/A Forum Buddy: archer, honest joe statler Most Improved member: Dunno... Person who you wouldn’t pick a fight with on the forum: Mike, GS(i am not so stupid) Rudest / Blunt Member: N/A Best ongoing mod project (e.g. the members add on for 0.2e):Johny's bananas addon(?) Person who you respect the most: KITT, GS, BTTFHV’s best Moderator of 2008: Mike, KITT Worst Spelling and grammar: N/A (nobody's perfect)
  4. Ziero

    Random Stuff

    So, another idea I had was, is there any way to have some sort of blip or something appear when we are using RC mode with the DeLoreans to show how far away we need to be to hit 88 mph just before the car would hit players character. (I like suspence just as much as the next person, but I am really tired of running over myself when I'm trying tho re-enact the best scene in BTTF.)
  5. Ziero

    Random Stuff

    Also, I thought up another idea. I was wondering if it was possible to have lightning bolts in game. What I'm trying to say is, when you're flying around during NOV 12 1955 at about 10:00 PM and the DeLorean gets struck by lightning, is there anyway to make a cutscene or something that actually shows a bolt of lightning hit the car? During which the car would shake or whatever like in the movie? And then the backwards 99 trails. If I remember correctly, the backward 99 trails were only caused b/c the car supposedly spun so fast that it hit 88 mph. Any ideas?
  6. So I've started this thread mainly to post anything I come up with. Didn't know where else to post it all. Plus, having it all in one spot seemed convenient at the time. I've been having some really random thoughts about the mod, and one of those is a solution to a problem I've seen posted before. I've been experiencing game crashes of my own (who doesn't ) and I thought maybe if some things were deleted (Peds, traffic, etc.) not only would that let the game run smoother, but wouldn't it also free up space for the modders? I'm not talking about removing all peds and traffic, though, just reduce how many are active at once (or whatever its called). Also, what's the deal with there being so many '55 police cars in 2015. I mean, come on its 2015, let's see more of the appropriate police cars. And why so many stock Deloreans on the street? Those cars are supposed to be rare by real life standards. Another thing about freeing up mod space, if the Unique Jumps and money collection markers were removed, wouldn't that help? I know I seem to be complaining about alot of things, but seeing as I have no modding abilities myself, I am just trying to offer suggestions. Also, if we have a "Save anywhere" option, then why have saving markers in game? Also, why does the game crash on me when I try to use the "Save anywhere" option? Please, someone reply to this and maybe ease my mind. I understand that VC has its limits and the mod team is doing its best to work around those. I commend their efforts. You guys are doing a great job and keep it up, please. Well, that's all I have for now, will post more as the ideas come to me. I love you guys, the mod is Bad @zz.
  7. Ziero

    Car discussion

    That's going to be awesome.
  8. Look Guys, I'm just as hardcore of a BTTF fan as any of you. I would really like to have it too. But here's an idea: let's just leave them alone and let them take their time modding so that it is B@daSS. And to the modding team, if I could mod, I'd be helping. But I can't, so I'll be patient and let you guys do your thing. I have some good ideas, though, so feel free to e-mail me.
  9. Ziero

    Mission Ideas

    I think the first mission should actually be where you play as Doc, gathering equipment to build the time machine. First you would have to get a DeLorean, and then you go pick up parts like the Flux Capacitor, and Plutonium, and other things. This would probably be timed, and when you steal the Plutonium from the Libyans they would chase you and you would have to lose them. Also, in order to steal the Plutonium, you would have to first have a "shiny bomb case full of used pinball machine parts." You would then "switch" your bomb case for the Plutonium. After you've collected everything, you would go into Doc's garage, and after a few seconds of some sounds that sounds like a car being worked on, you would drive out with the time machine. Then you would drive it into the back of Doc's truck and that is where the "Prologue Mission" would end.