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Mike

Root Admin
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Everything posted by Mike

  1. Since it is a requirement have at least Microsoft .NetFramework 1.1 installed before running the setup file for the mod in order to successfully install the car models, I have devised two options: The first, and my most preferred option is a simply message box informing the user if they do not have .net installed, and a link to the relevant download site (ignore the version number in the message, I had to trick my main pc into returning an error message) The installer will not run until .net has been installed. The second option bundles Microsoft .Net Framework 1.1 into the mod setup file itself, as before, a check will run when the setup file is first opened which will detect if .net is installed, if it is not the user wil be prompted to install it. The installer will not run until .net has been installed. The second method however add's a 23MB overhead to the installer, something which most people will not require.
  2. This is also true You have to do everything for people these days.
  3. Blue, I have good news Which means we can include it with the install file and have it execute if it is not currently installed on the users machine. This should solve a lot of problems.
  4. Model installation, the spark console (img.exe) won't run without it. Strangely though the install log gives no errors to indicate a problem, took me a while to figure out what the problem was when I was installing 0.1.3.1 on my cousins machine. I believe this is an SA issue only, since the command line img tool for VC does not require dot net. However if someone knows of another command line img tool for SA (outside of spark console), that does not require dot net framework to be installed, then we can look at swapping that over.
  5. I thought of something important that I forgot to mention on all the SA installers (this includes the one for the Stargate mod too), in order for the models to successfully install, you need to have a minimum of Microsoft dot net framework 1.1 installed on your computer before you start. This may explain all the issues PPT had with installing the mod. This will be fixed in all future versions of the mod, I will add a front end message so users will know that the installer will not install correctly without Microsoft dot net framework.
  6. That would bloat the mod installer. The downgrader is 10MB by itself, and don't forget, with each version of the mod, the installer is likely to get larger in size anyway, so I'd prefer to keep this separate.
  7. I am going to try adding a version check to the setup utility, since currently, you can install it on any version of SA.
  8. Ok I need some people with Version 2 to test this: http://www.bttfhillvalley.co.uk/forum/inde...amp;showfile=59 If my calculations are correct, it should be a true, downgrade to version 1, all files changed/removed from version 2 should be restored by this setup file. I just need it testing now, since I have version 1.
  9. Potentially yes, try running the mod when starting a new game, and see if you still get crashes.
  10. 10,795 downloads

    This utility is intended for owners of Version 2 of GTA San Andreas, who wish to downgrade their game to Version 1. The utility will restore files removed from Version 2, and enable your installation of GTA San Andreas to be moddable. Please note, you will need to have a minimum of Microsoft dot net framework 1.1 installed in order for the utility to complete successfully. If you do not have this installed the utility will fail. Warning, please make a backup before attempting to use this downgrade patch, I am not responsible for for any data loss. Enjoy, Mike - admin@bttfhillvalley.co.uk http://www.bttfhillvalley.co.uk Credits: IMG Tool 2.0 - written by Spooky Model export/import scripts by Mike, with assistance from Mini-Me and Great-Saiyaman Spooky - http://www.gtaforums.com/index.php?showuser=2240
  11. Mike

    A good buy?

    It’s significantly cheaper than others that are currently for sale in the UK: http://deloreans.co.uk/features/carsforsale/carsforsale.html (though the two listed here do look mint)
  12. Mike

    Conficker

    Then that's the price they pay for being a cheapskate, can't blame that on microsoft.
  13. Mike

    A good buy?

    http://www.autotrader.co.uk/classified/adv...&logcode=p# I can actually afford this, though I'm thinking it will need a lot more £££ to get it back to A1 condition.
  14. Mike

    Conficker

    I can't be bothered to read all of that. But to summarise do you mean to say there are retards out there who haven't used that fabulous tool called "Windows Update" to apply the hotfix?
  15. Mike

    Uninstall BTTF.

    I'll leave that for someone else, I have better things to do with my time
  16. That's not a very realistic test though is it. No one with any sense would have any additional programs open when running a game.
  17. I would say it is him, since the IP address resolves to mail137.anonymouse.org so it is someone using a web proxy of some sort.
  18. 1. How old is your PC? Because even my 8 year old crappy P4 runs the mod without any lag whatsoever. 2. If you check outatime.it and look at the movie stills, the front trails are slightly longer than the rear ones (if I remember correctly) 3. Is this on 0.1.3.1? It was a known issue in 0.1.2 but I thought this was fixed. 4. Not really a major concern, if we do end up moving the mainstream mod to SA, then the original SA missions will be removed anyway. I guess saving TC data will come when Blue gets around to coding in the multiple time machines feature.
  19. Nova Prospekt and Armagedon Is Coming have been deleted.
  20. I suspended him for 12 hours, I got p**sed off with his inappropriate use of the "report" button.
  21. Ok this has been going on long enough, Zero and Microman, just ignore Gameznerd. Gameznerd, stop arguing with Zero and Microman. If it keeps up posting abilities will be removed from this section.