Daniel 1 Report post Posted March 4, 2011 I made a sound edit for the time circuits so that is plays the Plutonium Gauges sound after the Time Circuits sound. But the plutonium sound part doesn't play, it just stops after the time circuit sound. It is one .wav file, so shouldn't the whole .wav play? Share this post Link to post Share on other sites
BTTF Forever 0 Report post Posted March 4, 2011 i have had the same problem, there is a bit of code in the SCM that says unload the .wav file after a certain amount of time, just change the "wait" time to be a little longer and it should work, in theory anyway. Share this post Link to post Share on other sites
Daniel 1 Report post Posted March 4, 2011 (edited) Where is the code to change the timing for the sound? Sorry, I'm a noob when it comes to SCM Edited March 4, 2011 by Daniel Share this post Link to post Share on other sites
BTTF Forever 0 Report post Posted March 6, 2011 (edited) else_jump @TC_IN_10 040D: unload_wav 1 03CF: load_wav 'BAND_06' as 1 $TCON = 1 // integer values :TC_IN_149 wait 0 if 03D0: wav 1 loaded else_jump @TC_IN_149 03D1: play_wav 1 wait 1000 040D: unload_wav 1 search for "BAND_06" (which is the TC ON sound) in Sanny Builder, and you should find the code above, the underlined text is what you need to change. First find the length of your new TC ON .wav file, and times it by 1000, so for example, if the new sound goes for 2.4 seconds, change the wait time from "wait 1000" to "wait 2400" then search for BAND_06 again and again and do the same thing for all the BAND_06's you find, which i tried looking for, and there are only 2, this one, and one in "The Ride" section pretty simple really Edited March 6, 2011 by BTTF Forever Share this post Link to post Share on other sites
Daniel 1 Report post Posted March 6, 2011 Ok. I did what you said, and now, it plays the time circuit part of the audio, but still not the plutonium gauges part. No mater what time I put it to, it doesn't play. And after I turn it on, I have to wait for the full set time (if I set it for 4000, I'm waiting at least 3 seconds after the time circuit sound) until I can turn the circuits back off. Something wrong? I can upload the edited sound to media fire if you need the sample. Share this post Link to post Share on other sites
~Leaf~ 111 Report post Posted March 8, 2011 add some custom code under bttf forevers to load and unload the second sound (plutonium) Share this post Link to post Share on other sites
Daniel 1 Report post Posted March 8, 2011 K. I'll try it then. Edit: YES!! It plays now! I replaced it with TEX3_5.wav Thank you, Jen!! Share this post Link to post Share on other sites