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Rasterwerks

SA Cold DeLorean

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Sorry for those who prefer specific descriptions...

Anyway I noticed that if left alone a "cold" Del in the SA mini mod will play it's sound effect (and remain cold) without the effect wearing off. This has lead to me either destroying the car, or sending it through time via RC, to avoid having the sound play through cutscenes. I know I installed the latest source code correctly so I'm wondering is this just something that's unavoidable?

...also whenever I come to a complete stop the sound/effect starts up again, and when it seemingly comes to the end of the sound it just loops back and starts over.

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If you are reporting bugs, please use the bug tracker as this helps us track and resolve bugs much faster.

I believe the cold sound plays for 1 minute 21 seconds.

FYI, it's coded only to play the sound and show the effect below a certain mph, so if you exceed that mph, the effect and sound will stop.

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