:
Destination Time
:
Present Time
:
Last Time Departed
Sonic - the Hedgehog

Why get i always the problem??

Recommended Posts

Hello again...

the timetrain goes perfectly thx to all who helped me^^

but theres another problem: ive installed ultimate vice city with the 2.1 patch and then the normal hillvalley mod and then the new addon from mike "2emap,cars,water"...but the game dont work!!

when i want to start the "unhandled exception" come, when the loadingscreen is in the middle.

here the dev.console log:

Shutdown Texture pools

800x600x32

refresh 60

Initialise Texture pools

Available video memory 179060672

Initialising CParticleMgr...

Initialising CParticle...

CParticle ready

sizeof SimpleModelStore 476004

sizeof TimeModelStore 30804

sizeof WeaponModelStore 2668

sizeof ClumpModelStore 244

sizeof VehicleModelStore 40924

sizeof PedModelStore 9364

sizeof 2deffectsModelStore 62924

Loading object types from DATA\DEFAULT.IDE ...

Loading texture dictionary file MODELS\GENERIC\WHEELS.TXD 

Loading texture dictionary file MODELS\GENERIC.TXD 

Loading model file MODELS\GENERIC\AIR_VLO.DFF 

Loading model file MODELS\GENERIC\WHEELS.DFF 

Loading model file MODELS\GENERIC\NOWHEEL.DFF 

Loading collision file MODELS\COLL\VEHICLES.COL 

colmodel bump_front_hi_ok can't find a modelinfo

colmodel cougar can't find a modelinfo

colmodel toyz can't find a modelinfo

Loading collision file MODELS\COLL\WEAPONS.COL 

Loading object types from DATA\MAPS\generic.IDE ...

Loading object types from DATA\MAPS\littleha\littleha.IDE ...

Loading object types from DATA\MAPS\downtown\downtown.IDE ...

Loading object types from DATA\MAPS\downtows\downtows.IDE ...

Loading object types from DATA\MAPS\docks\docks.IDE ...

Loading object types from DATA\MAPS\washintn\washintn.IDE ...

Loading object types from DATA\MAPS\washints\washints.IDE ...

LODbuildws44 was draw last

LODbuildws45 was draw last

LODbuildws2329 was draw last

lodbuildws2326 was draw last

Loading object types from DATA\MAPS\oceandrv\oceandrv.IDE ...

lodalleys3b_01_nt was draw last

lodalleys3_01_dy was draw last

lodalleys3b_01_dy was draw last

Loading object types from DATA\MAPS\oceandn\oceandn.IDE ...

lodhotel_windows was draw last

lodchariot_lghts01 was draw last

lodchariot_lghts02 was draw last

Loading object types from DATA\MAPS\golf\golf.IDE ...

Loading object types from DATA\MAPS\bridge\bridge.IDE ...

Loading object types from DATA\MAPS\starisl\starisl.IDE ...

Loading object types from DATA\MAPS\nbeachbt\nbeachbt.IDE ...

LOD_pizzaplace was draw last

Loading object types from DATA\MAPS\nbeachw\nbeachw.IDE ...

LODldingsite2 was draw last

Loading object types from DATA\MAPS\nbeach\nbeach.IDE ...

Loading object types from DATA\MAPS\bank\bank.IDE ...

Loading object types from DATA\MAPS\mall\mall.IDE ...

Loading object types from DATA\MAPS\yacht\yacht.IDE ...

Loading object types from DATA\MAPS\cisland\cisland.IDE ...

Loading object types from DATA\MAPS\club\club.IDE ...

Loading object types from DATA\MAPS\hotel\hotel.IDE ...

Loading object types from DATA\MAPS\lawyers\lawyers.IDE ...

Loading object types from DATA\MAPS\stripclb\stripclb.IDE ...

Loading object types from DATA\MAPS\airport\airport.IDE ...

LODtower was draw last

LODsmallhangars1_01 was draw last

Loading object types from DATA\MAPS\airportN\airportN.IDE ...

Loading object types from DATA\MAPS\haiti\haiti.IDE ...

LODgstoreext was draw last

LODboxgirdbridge was draw last

Loading object types from DATA\MAPS\haitin\haitin.IDE ...

Loading object types from DATA\MAPS\delorean\delorean.IDE ...

Loading object types from DATA\MAPS\downpast\downpast.IDE ...

Loading object types from DATA\MAPS\concerth\concerth.IDE ...

Loading object types from DATA\MAPS\mansion\mansion.IDE ...

Loading object types from DATA\MAPS\islandsf\islandsf.IDE ...

Loading object types from DATA\MAPS\stadint\stadint.IDE ...

Loading collision file MODELS\COLL\GENERIC.COL 

Loading collision file DATA\MAPS\delorean\delorean.COL 

colmodel hv_streetsect can't find a modelinfo

Loading collision file DATA\MAPS\downpast\downpast.COL 

CObjectData: Cannot find object yt_main_body

CObjectData: Cannot find object yt_main_body2

CObjectData: Cannot find object big_poly_tings

CObjectData: Cannot find object big_poly_tings_b

CObjectData: Cannot find object yt_doors14

CObjectData: Cannot find object yt_tmp_boat

CObjectData: Cannot find object yt_gangplnk_tmp

CObjectData: Cannot find object lodmain_body

CObjectData: Cannot find object yacht_chunk_kb

CObjectData: Cannot find object nbspraydoor

CObjectData: Cannot find object strpbckdrclsd

CObjectData: Cannot find object nbdcoshpwin

CObjectData: Cannot find object nbdcoshpwin2

CObjectData: Cannot find object nbdcoshpwin3

CObjectData: Cannot find object lh_showdoor02

camera.dff appears more than once in MODELS\GTA3.DIR

Pga.dff appears more than once in MODELS\GTA3.DIR

Pgb.dff appears more than once in MODELS\GTA3.DIR

camera.txd appears more than once in MODELS\GTA3.DIR
chef.txd appears more than once in MODELS\GTA3.DIR
Pga.txd appears more than once in MODELS\GTA3.DIR
Pgb.txd appears more than once in MODELS\GTA3.DIR
metal.txd appears more than once in MODELS\GTA3.DIR
Generic.txd appears more than once in MODELS\GTA3.DIR
airstuff2.txd appears more than once in MODELS\GTA3.DIR[/codebox]

thx to all, who will help me^^

Share this post


Link to post
Share on other sites

moved.gif to offtopic because the troubleshooting section is for clean BTTF:HV install issues...

EDIT: What is Ultimate Vice City?

Edited by Mini-Me

Share this post


Link to post
Share on other sites

Who said that..? When I reported my issue with Application Error in-game, the topic wasn't moved anywhere

And I think the main problem is with Mike's update, but could be cause the Ultimate VC is installed as well

Edited by -RG-

Share this post


Link to post
Share on other sites

Well, then I didn't think about that.

Just googled it, Ultimate Vice City is a Map Modification.

@Sonic - the Hedgehog:

It adds additional map-related files to the game which get deleted by the BTTF:HV installer.

Either you need to re-add them NOT everwriting the BTTF:HV ones or you need to reinstall the game and install the BTTF:HV mod then WITHOUT any other mod.

Share this post


Link to post
Share on other sites

Just edit gta_vc.dat to include the map files for whatever ultimate vice city add's, it's simple enough and is no fault of the update Mike made, since that was intended to be installed on a copy of VC with only the BTTF mod installed.

Share this post


Link to post
Share on other sites