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Posts posted by Mike
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There will be no VC vs SA war, because if we do decide to move the mod to SA, we are going to run both versions in tandem, since features coding is already complete for VC, it's only models that it lacks, and it would be a complete waste to just ditch it.
GTA IV isn't there yet in terms of modding tools, so it will be a while before you see any decent bttf mod for it.
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Models? I thought he meant sounds..Whoops, post corrected.
@Angelo, in conversations I had with Blue, same angle re-entry should be possible.
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Uh, hey blue... If you ever need the delorean sounds for SA, I got them made already... They're already uploaded to my mediafire. I originally made them for the BTTF SA minimod... But since it's dead, I'd figure you'd need them at some time..So, if you ever need them, just tell me..
I think the sounds are being redone anyway, but thanks for the offer.
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That issue will be fixed in the next release.
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Quick question guys. According to the description, you removed the 1 and 3 Deloreans. Why?Getting the effects right on one DeLorean first, and will then work towards adding in the others.
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If you are referring to opcodes, have a look on gtaf I believe they have several downloads available.
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Looking good, me wants it .I'll just make sure to add SetOverwrite on to all the sections, hopefully that should fix any future install errors.
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Already done.Its called MyTime.
I'd rather not do it until I get the train in though because there might be a define objects limit for SA.
Ok no worries.
The text on the mytime graphics are a bit on the thick side, to my mind PC's look way better.
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Seeing as the limit for attached objects is 470 and the time circuits have whatMMDDYYYY HH:MM AM
thats 12 + colon + AM/PM flag = 14 * 3 = 42 objects to attach. Well under the limit.
Might do that next, or might play with fire next.
lol, who's gonna want to make all those, unless of course we use the textures from PC's time circuits? since those are premade.
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now why ypu dont make the TC can change inside the vehicle?Would that even be possible?
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Are you done with coils and wormhole now? Do you think sparks can be made to look as good as in VC?
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Good news Blue, looks like we may well get a fully working SA version after all.
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no, and could you send me or anybody the 0.2d JVTerm, I can send it later.
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Your version of the rogers by any chance?
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Cool, so we can potentially have animations on everything in SA?
That's some interesting news!
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its a second between changing, easily changeble,lolmaybe try it at half a second?
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A ha ha, exxxcellent smithers
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Oh yeah, whoops Still think it would look better faster though, maybe not as fast as in the scene I was referring to, but they could be made a little faster, up to you though.
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Sorry but compared to this forum.....You do realise he was joking right? Hence the "many seconds of work"
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Except we can't have animations on the trains in SA, well, unless we want them to lag...
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You mean these bumper lights?http://i275.photobucket.com/albums/jj292/b...09-14-38-47.jpg
Haven't done sidelights or rear lights since those need to be modeled....
About the green, maybe, lol. Depends on what the other scene was.
Yup that's the one
Did we see them moving in any other scene? That's the only one that springs to mind.
It's only for the BTTF II DeLorean....for nowwow, shame it's for only the bttf2 delorean -
rear wings i will do that. but the bumper light was done long time agoOk cool.
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Happy Birthday Mark!
Crysis BTTF Mod
in Back to the Future Discussion
Posted · Report reply
The attention to detail is just amazing!
http://3.bp.blogspot.com/_iJZ4PIya9P0/SlIz.../DeLorean31.jpg