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Mike

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Posts posted by Mike


  1. Has anyone here managed to get GTA SA working under windows 10 with mods in the game?

    The game works fine on its own. But the moment I add any mods to it, it crashes before it even gets to the menu. 

     

    In frustration I have just installed windows 7 again as a dual boot option in order to get SA to work. And to be able to update and test the BTTF HV SA mod. 

     

    So, does anyone know of a fix, other that using an older operating system?

    Anyone? Anyone? Bueller?


  2. Didn't work mike, actually fixed other missing textures but not from hill valley, but i figure out how this happens, if you load the game and go to hill valley before 19 pm, the buildings will load normally, but if you load the game and go to the hill valley after 19 pm they will turn white

    Can you try this, extract the models and textures for those buildings from gta3.img. 

    Delete them from the img and rebuild it, specfically, delete these:

    zales_nt1955.dff
    zales1955.txd
    hvroof_nt1955.dff

    hvroof1955.txd
    bluebird_nt1955.dff
    bluebird1955.txd
    westernautos_nt1955.dff
    westernautos1955.txd

     

    Then, import the models and textures back into gta3.img and rebuild it once again.

    Try running the game then and see if you stil have problems


  3. I was browsing through the gta3.img file (as you do), and I found a few files that are of different railroad models. I decided to view them in a dff viewer and i figured out that they are modeled VERY well. The only problem with the files is that they aren't collision mapped, therefore can't be imported into the game. I would love to make a section of the map that is just the railroad by itself with the Roger's locomotive. It would be awesome to have the train push the Delorean off the incomplete bridge to 1985 where it is complete. Here's an photo album of what all of the models look like: http://imgur.com/a/N8NbL

    As part of our new open door policy, we want people to know what we are working on. 

    So so to that end, I'll tell you what those railroad models are for. It was originally planned that 0.2f would include a basic rail track running around the map. The Rogers locomotive would have been coded to run on this track. It would have also included a spur which you could divert the train along in order to push the railroad Delorean up to 88 miles per hour. 

    Unfortunately we simply ran out of time so we're unable to include the track on the map in 0.2f. But it should hopefully follow in a later release/update.

    Something along the lines of this: http://www.bttfhillvalley.co.uk/index.php?/video_gallery.html/grand-theft-auto-vice-city/02f/no131-rogers-locomotive-teaser-r65/


  4. It's a maybe at this stage, but the tutorial and ride missions might be added back in.  Depends if Jen can figure out blues code for those missions, as it's not just a case of cutting and pasting the code from 0.2e.

    Only issue with re-adding the ride mission is that we would also need the dmc-13 time machine back in.  While we could add it back as a road going vehicle, we stole it's heli slot for the 2015 taxi (hover conversion and animations to follow soon)


  5. Hello everyone, it's nice to see you're still here. You may have forgotten me (leo_dragons, Mr. Fusion's partner in modding and also in crime <.<). A long time has gone by since that, i'm glad to see 0.2f coming out, a really nice piece of work by the mod team. It was worth the wait.

    I just wanted to stop by and say hello, and also stop lurking. I think i owe ya an apology for what happened in the past. Well not really think, i owe an apology to everyone in here, and specially mod team. My actions were childlish, and in order to get that out the way i must come here to apology. So please accept my apologies.

    A lot has changed in my life, i finished my college studies, and moved to a new country. I still love playing GTA, and even more since i got it on steam.

    I have no more to say, just thanks for the oportunity of letting me express in here. See ya.

    It's all in the past.  Welcome back.

    • Like 1