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Mike

Root Admin
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Everything posted by Mike

  1. 444 downloads

    Beta 5 - Time Train removed - More efficient coding (not that it matters) - Not much else Beta 4 - Coils change color - Early test with the Train replacing the Coach inadvertently left in (oops) Beta 2 and 3 are Unavailable. Sorry Beta 1.Something - Models added - - BTTF 1 - - BTTF 3 - Allows player to select hour to time travel to - Time Travel Sounds added (time circuits, sparks, and explosions) - Speedometer added Beta 1 - Time Travel (Only 12 Hours into the future) - Fire Trails - Exit and Entry Explosions - Able to switch between Driving and flying. - Models Used - - BTTF 2 - - BTTF 2 Hover (replaces Skimmer, no hover code) Link also provided: http://www.mediafire.com/?dbnygmylmjl
  2. 510 downloads

    Beta 4 - Coils change color - Early test with the Train replacing the Coach inadvertently left in (oops) Beta 2 and 3 are Unavailable. Sorry Beta 1.Something - Models added - - BTTF 1 - - BTTF 3 - Allows player to select hour to time travel to - Time Travel Sounds added (time circuits, sparks, and explosions) - Speedometer added Beta 1 - Time Travel (Only 12 Hours into the future) - Fire Trails - Exit and Entry Explosions - Able to switch between Driving and flying. - Models Used - - BTTF 2 - - BTTF 2 Hover (replaces Skimmer, no hover code) Link also provided: http://www.mediafire.com/?6zgb1wgvyd2
  3. 780 downloads

    New in Beta 1.x - Models added - - BTTF 1 - - BTTF 3 - Allows player to select hour to time travel to - Time Travel Sounds added (time circuits, sparks, and explosions) - Speedometer added Beta 1 - Time Travel (Only 12 Hours into the future) - Fire Trails - Exit and Entry Explosions - Able to switch between Driving and flying. - Models Used - - BTTF 2 - - BTTF 2 Hover (replaces Skimmer, no hover code) Link also provided: http://www.mediafire.com/?a5odmyyth2y
  4. 739 downloads

    - Time Travel (Only 12 Hours into the future) - Fire Trails - Exit and Entry Explosions - Able to switch between Driving and flying. - Models Used - - BTTF 2 - - BTTF 2 Hover (replaces Skimmer, no hover code) Link also provided: http://www.mediafire.com/?dknzggidyj1
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  6. http://files.filefront.com/Modelsexe/;1216...;/fileinfo.html For those who had GMI say that it can't install due to readme, or for those who have the loading bar not finish loading.
  7. for those who have had the installer crash when sounds were installed (error report on any of the two command prompts) Download this and run. http://files.filefront.com/SFXexe/;12162099;/fileinfo.html
  8. for those who skipped past through everything and didn't bother to read the instructions on installing cars and other models (its changed since 0.2d) Setup: http://files.filefront.com/Back+to+the+Fut...;/fileinfo.html http://www.megaupload.com/?d=9OQNI7G2 SFX and Model installers will be up later for those who have problems (they're considreably bigger x.x) Fort hose missing Car Models.rar http://www.mediafire.com/?mlm23ztvfh2
  9. Back to the Future SA Mini Mod 0.1.1 By the Back to the Future Hill Valley Team We are proud to announce the release of BTTF:SA. Unlike the VC mod, this will NOT be a total conversion, but will serve more as an addon. Because it uses CLEO, you do not need to start a new game, and as such, updates will be much more frequent. Installation • Extract to your Grand Theft Auto San Andreas Folder (Overwrite if prompted) o Default Folder: C:\Program Files\Rockstar Games\GTA San Andreas • Add and Replace the following files in \data\gta3.img with the ones located in \car models\ using img tool or equivalent o supergt.dff o supergt.txd o bullet.dff o bullet.txd o sparrow.dff o sparrow.txd o hotknife.dff o hotknife.txd • Play the game! Installation for those with car mods installed Replace lines in these files with the ones provided • handling.cfg HOTKNIFE 1700.0 2500.0 1.8 0.0 0.0 -0.3 70 0.85 0.75 0.47 5 260.0 30.0 10.0 R P 4.5 0.65 0 30.0 1.8 0.08 5.0 0.25 -0.15 0.5 0.25 0.27 0.23 105000 40001014 00204003 0 1 1 SUPERGT 1700.0 2500.0 1.8 0.0 0.0 -0.3 70 0.85 0.75 0.47 5 260.0 30.0 10.0 R P 4.5 0.65 0 30.0 1.8 0.08 5.0 0.25 -0.15 0.5 0.25 0.27 0.23 105000 40001014 00204003 0 1 1 BULLET 1700.0 2500.0 1.8 0.0 0.0 -0.3 70 0.85 0.75 0.47 5 260.0 30.0 10.0 R P 4.5 0.65 0 30.0 1.8 0.08 5.0 0.25 -0.15 0.5 0.25 0.27 0.23 105000 40001014 00204003 0 1 1 SPARROW 1700.0 2500.0 1.8 0.0 0.0 -0.3 70 0.85 0.75 0.47 5 260.0 30.0 10.0 R P 4.5 0.65 0 30.0 1.8 0.08 5.0 0.25 -0.15 0.5 0.25 0.27 0.23 105000 42005014 00204003 0 1 1 • vehicles.ide 434, hotknife, hotknife, car, HOTKNIFE, HOTKNIF, null, ignore, 4, 0, 0, 0, 0.8, 0.8, -1 469, sparrow, sparrow, heli, SPARROW, SPARROW, null, ignore, 10, 0, 0, -1, 0.72, 0.72, -1 506, supergt, supergt, car, SUPERGT, SUPERGT, null, ignore, 5, 0, 0, 0, 0.72, 0.72, 0 541, bullet, bullet, car, BULLET, BULLET, null, ignore, 4, 0, 0, 0, 0.72, 0.72, 0 • carcol.dat bullet, 24,24 hotknife, 24,24 sparrow, 24,24 supergt, 24,24 Controls WARNING!!! To avoid possible Conflicts, please change the controls so they do not use the following commands!!! (Or don't use numpad, the row with ~ NUMBERS 1-9, -, +, and BACKSPACE, and the LETTER O) • Spawn Delorean: KEY – or NUM – • Time Circuits On/Off: Key O or NUM + • Enter: KEY BACKSPACE or NUM ENTER • Numbers1-9: KEY 1-9 or NUM 1-9 • **NEW COMMANDS** • Spawn BTTF1,BTTF2,BTTF3 Deloreans: KEY1-3 or NUM1-3 o 1 for BTTF1 (Super GT) o 2 for BTTF2 (Bullet) o 3 for BTTF3 (Hotknife) • Fly/Drive Switch (for BTTF2): KEY F • Vent Boost (fly forward): KEY SPACEBAR • Lights on/off: KEY L How to Time Travel (Read Controls First • Spawn a Delorean • Turn on Time Circuits • Set Date o 4 Digits: HHMM o 8 Digits: MMDDYYYY o 12 Digits: MMDDYYYYHHMM o Ex: Key in 110519550600 ENTER o The Destination Time will now read: Nov 05 1955 06:00 AM • Speed up to 88mph to time travel • Turn off time circuits, or time travel again Features • ***NEW FEATURES*** o BTTF2 and BTTF3 Delorean o Flying Delorean (switch and boost) o Headlights/Taillights Toggle o Spawn Commands changed to include new deloreans • BTTF1 Delorean • Instant Time Travel (from the upcoming 0.2e release) • Programmable time circuits using the either the numpad or the numbers on the top of the keyboard • Speedometer • Time Travel and Time Circuit Sounds Known Issues • Switching from driving/flying a few meters off the ground will cause you to appear on the ground instead of above due to a feature that was supposed to help GTASA, but hurts us instead. • Flying Delorean sounds are not accurate, since a helicopter is using a car’s sounds instead. Future Features • BTTF3RR Delorean • Train Time Machine • Scene Reenactments • Animations • Refueling (with a Mr. Fusion that opens) • RC Delorean Possible Future Features (depending on limitations) • Any effects pretty much Credits • Anonymous - Coder • Carlos85G - Car Modeler Changelog 0.1.1 • Added more Deloreans • Added flying mode commands • Added lights toggle • Bug fixes 0.1 • Initial Release Download: http://www.mediafire.com/download.php?6mhnw8dzc4m