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ModDB are currently running their annual Mod of the Year event. If you have been enjoying the mod, consider supporting us by heading over to our ModDB profile to cast a vote! Voting is open for the next 5 days and you do not need a ModDB account to vote. https://www.moddb.com/mods/back-to-the-future-hill-valley
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Greetings time travellers! It gives us great pleasure to release the next version of BTTF: Hill Valley, version 0.2g! Over the last 32 months the team have put a tremendous amount of effort into this ground up rewrite of the mod, now presented for the first time in 100% CLEO. Furthermore, our codebase is now completely open source and can be found on our GitHub page: https://github.com/bttfhillvalley We have also embraced third party modifications such as ModLoader, and MVL (maxos vehicle loader), which means the only original file we now need to replace is gta-vc.exe (due to requiring some raised limits which are not currently covered by Open Limit Adjuster). Note that at this time no additional buildings, maps or missions are included. These will follow in the form of downloadable updates in the near future. Should you encounter any bugs, please post them in the "vc-bug-tracker-02g" channel of our Discord server, which you can join via the following link: https://bttfhv.com/discord Backup download link on ModDB: https://www.moddb.com/mods/back-to-the-future-hill-valley/downloads/bttf-hill-valley-version-02g-auto-installer
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-----=====Grand Theft Auto: Hill Valley 0.2g=====----- Installation of 0.2g -Run the setup program and follow the instructions. Make sure to install into your Grand Theft Auto Vice City directory Note - install to a stock/clean copy of Vice City, attempting to install to a copy of VC which already has mods installed may break your install! ❓FAQ Question: I have installed the dev build but when starting a new game it loads the standard Vice City storyline, did I do something wrong? Answer: No. The mod is now 100% CLEO and we are no longer editing main.scm, meaning that you can play the regular Vice City storyline with the mod! ⌨️ Controls - There are currently a large number of key binds which we will detail below (US Keyboard layout). 🚗 Vehicle Spawn Keys; . (period key) DeLorean , (comma key) Time Train (aka JVT) ? (question mark key) Doc's Truck " (quotation/speech mark key) Rogers #131 Locomotive 🕰️ Time Circuits (DeLorean and Time Train); Press + (plus key) to turn on/off the time circuits Press - (minus key) to confirm your entry Valid entry formats month/day/year/time month/day/year time Time must be entered in 24 hour format, 10:04 PM would be entered as 2204. Entering 110519550615- would confirm a destination time of Nov 05 1955 06:15 AM Drive/fly to 88 mph to time travel WARNING!!! Time travelling with a damaged time machine may produce unwanted effects. You can tell when it's damaged when you see smoke coming out. IMPORTANT: If you find yourself in the Nth Dimension (You'll know if you're there), Don't panic, and make your way safely to the nearest pay n spray. Hover Mode (DeLorean and Time Train); Sub-Mission (CAPS-LOCK by default), used to change to/from hover mode Accelerate (W by default) used for Stage I boost. Reverse (S by default) used for reverse thrust. Accelerate plus Reverse OR Handbrake together for Stage II boost. HOME used to hover up (configurable in bttfhv.cfg) END used to hover down (configurable in bttfhv.cfg) 🚗 DeLorean; Action Key (TAB by default) -Refuel the Plutonium reactor or Mr. Fusion. -Raise/lower the hook -Raise/lower rear louvre and engine cover (stock DeLorean) -Open/Close the trunk of the DeLorean. C - Update console clock to current time J - Lower/Raise Drivers window K - Lower/Raise Passenger window L - Hazard lights ; - Left turn signal " - Right turn signal U - Wipers - constant wipe speed 1+ 2 I - Wipers - single wipe / decrease wipe speed P - Grimes emergency light 🚂 Time Train (AKA JVT); Action Key (TAB by default) - Doors J - Drivers window K - Passenger window B - Bell Horn key (LEFT SHIFT by default) - Whistle 🚚 Doc's Truck/Garage; Action Key (TAB by default) - open/close ramp (when standing by the rear corner of the truck) Sub-Mission key (CAPS-LOCK by default) - Short press = open/close ramp | Long press = puts you into the car which is in the truck Drive into the back of Doc's truck and press the Sub-Mission key (CAPS-LOCK by default) to activate the garage menu Exiting the the DeLorean while the car is inside the truck will attach the car to the truck and transport you into the drivers seat of the truck I - Spotlights 🚂 Rogers #131 Locomotive; B - Bell Horn key (LEFT SHIFT by default) - Whistle P - Activate Presto log effect Misc [ (left square bracket) - hide/display the BTTF Hud. 🗒️ Notes; The speed at which time passes in the game is now configurable, see the Time Scale section in bttfhv.cfg Flying in particular is now particularly suited to playing with a controller 🕹️ we are including Ginput with the mod which should make most controllers compatible. For those who are using a PlayStation controller we recommend to download and configure x360ce. Press down on the right thumbstick to convert to/from hover mode. Left trigger reverse thrust Right trigger boost. Features: After Time Travel 10 second lag before you can time travel again. BTTF1 delorean will randomly die after time travel Hold acelerate to try to turn on the BTTF1 delorean BTTF 1 Delorean w/hook To attach/detatch the hook from the Delorean, stand by the rear passenger side and press the action key (TAB by default) Flying (Time Machine only): Press sub-mission (capslock) to switch between driving/flying Accelerate to go forward Reverse to go back Accelerate plus Reverse OR accelerate plus handbrake engages stage II boost Time Train The train doesn't have it's door's open normally. While standing next to the door press the Action key (TAB by default) to open it. Instant/Cutscene Time Travel Modes To change between instant and cutscene time travel modes press M RC Mode Press R to enter/exit RC Mode Camera button to change view Don't kill yourself Plutonium and Mr. Fusion You will be notified when you are out of plutonium/trash Go to the back of the car and press the action key to refill Trash is found everywhere, so it's unlimited Plutonium will spawn nearby when you are out of plutonium, follow the radar blip to pick it up. Beware of Libyans trying to kill you for stealing their plutonium! Modding Team: -Archer9234 - Audio Editing -Wes Janson - Audio Editing (inactive) -Carlos85g - Car Modeling (DeLorean / Time Train / Rogers #131 Locomotive / Citroen Luxor 2015 Taxi) -K1902000 - Car Modeling (inactive) -bttf29 - Character Modeler (inactive) -Kyonko Yuuki (formerly delorean88us/bluespace88) - Plugin Coder, and a little bit of everything else -Leaf - Concept artist -dmc4708 - Quality Assurance / Promo Videos / Install Scripting -Ace2029 - Mapping (inactive) -Draconic - Mapping (inactive) -Liam Gisby - Mapping (inactive) -Nightshade - Mapping (inactive) -Thyncho88 - Mapping (inactive) -Wardog - Mapping -Dragon King - Mapper/Texturing -BackInTime - Mission Coder (inactive) -K.I.T.T. - Radio Stations, Leader (inactive) Credits: ------General------ -Chico688: delorean stainless steel + interior leather/vinyl textures -DK22Pac: Plugin-sdk -DK22Pac / The_GTA: Magic.TXD -DMagic: wheel mod -GeniusZ: First person camera plugin -ilufir: - - Speedo plugin - - Steering Wheel plugin - - VC Particle Hack plugin -ilufir / Kyonko Yuuki: Car Lights plugin -Fabio: noDEP plugin -Kyonko Yuuki: - - Cleo plugin - - Engine Off plugin Engine off plugin -maxorator: Maxo's Vehicle Loader -Seeman: - - III.VC.CLEO - - Sanny Builder 3 -Silent (aka CookiePLMonster): - - SilentPatch - - Ginput -Spooky: IMG Tool -Steve M: Collision File Editor II -Surya926 / Spaceeinstein: VC No Clothes Reset plugin -thelink2012: Mod Loader -ThirteenAG: - - Grand Theft Auto Vice City Widescreen Fix - - Project 2DFX - - Open Limit Adjuster - - Ultimate-ASI-Loader -Back to the Future Trilogy: bttf sounds and source -BTTF.com for its help in making this mod a reality ------Install Setup File Language Translation Credits------ French - susu52HM German - Mini-Me Spanish - Carlos85g Italian - Alan Silvestri Portuguese - Igor Galaxy Romanian - EdwardSplat20 Russian - kazinak Chinese - 351papapa Forum Team: -Mike - Site Admin -Mini-Me - Site Admin -Pantherclaws - Admin -timetrain - Moderator/Train expert -Angeloelibz24 - Moderator -Dan - Moderator ---Cars--- -K1092000: Griff's BMW, Doc's Packard, Biff's Ford, the Manure Truck, the DMC-13 Delorean, DMC-13 Delorean Time Machine, the VW Microbus, Rolls Royce, 2015 Police car, Needle's Truck, Marty's Truck -GTA Classics: Chevrolet Bel Air and variations, Ford Crown Victoria, Chevrolet Impala Taxi, 59 Cadillac -JVT: Cadillac model 70, Cadillac 37-90 V16 Cabriolet, Cadillac model 70 -JVT and Dingsling: Audi RSQ concept -JVT and KvH-desing: Peugeot Oxia -JVT, KvH-DeSiGn & NightEye: Spyker c8 Laviolette -BJiz: VW Beetle -Phil: Citroen 2CV -Pumbars: Chevy Van G20 "Enforcer", Jeep Wrangler, Chevrolet "Mr. Whoopee", 07 Dodge Challenger, Chevrolet Blazer, Chevrolet Camaro IROC-Z -123abc: 32 Ford, 1971 Nissan Skyline -Jbrian80: Ford Bronco -Fragdieb: Neural and Neuralite -PinIuli: Maz 103 Bus -FUBAR: Ford Mustang Boss 429 -IllProphet: X-Concept -Silver007: 70 Dodge Challenger T/A -Crazy@Lex: Ford Forty-Nine -Don Mario: Ford Torino -Euroboy a.k.a. kitchenpolice: Ford Taunus -Klarnetist(http://klarny.gta.com.ua/): Cadillac Eldorado -Freiik: BMW M1 -HarLequiN(www.elmargrussling.com): Buick Custom -Pa5ha: Loren Ditrih Change Log 0.2g General Custom sound engine with distance based volume and Doppler effect Doppler effect does not respect a moving camera right now Custom handling and carcols are defined in another file, including flying handling Over 100 new opcodes related to animations, building swapping, texture replacements, and more! No more model swaps between driving/flying. All vehicle animations are now part of the vehicle so they are completely smooth with no lag Certain models now have built in lights, removing the need for coronas and therefore fixing lagging effect issues Delorean Takes up one model slot now with time machine customization Stock features Working internal clock Desyncronizes with time travel Dashboard Animations/lights Rpm Speedometer Oil pressure gauge Voltage meter Door ajar Lambda Battery light Startup sequence Lights Door lights Headlights Taillights Side markers Interior door light Hood light Dashboard Underbody lights when converting Animations Door Struts Window Bonnet Struts Action on the side to open Boot Louver Engine cover Gear shifter Handbrake Wipers Horn button Windows Window switches Wheels Smoother hover conversion Keeps inertia when converting Keeps wheel position after converting Damage Different pieces of components will fall off, i.e. window glass will separate from door Wheels when tires are popped will not wobble and the tire will explode and disappear Hover conversion Also available for stock New effects when converting New undercarriage lights Hover physics Completely brand new, based off of VC flying physics but with hovering, sideslip, and controls redone Can maintain hover while upside down Sideslip is there to make landing easy but dampens the faster the car goes Controls are similar to a plane but with dedicated up/down buttons defined in config Has different physics depending on model Landing mode adds a slow descent, deceleration, and disables forward thrust Damaged, i.e. from lightning, causes controls to be very loose and cause a somewhat controlled crash landing Two stage boost. Standard has no effects, second stage has the vent boosters for those that have it. All time machines New wormhole animation Time travel now only occurs when it's fully open, no instant time travel when turning on time circuits at 88 Updated cutscene camera 99 fire trail uncurls the close you are to 88 Orientation and velocity direction preserved on reentry Autolanding on flying models of they reenter with no driver. No plummetting to the earth! If struck by lightning, the time machine will reenter with a spin dependent on how fast it was going Reentry sound effects change depending on how far into the past/future they go Short hops is bttf1 style Medium, i.e. 30 years is bttf2 style Long, i.e. 100 years is bttf3 ending style Reentry spawn feature where the time machine reenters at the nearest road Remote control on last time machine, and includes hover mode Time machines sent into the past/future will send their destination time to you via your beeper/pager Delorean Time machine Time travel sequence Coils fade in and out, no longer corona based, now built into the model Includes flickering bttf3 coils Plasma trails redone Removed bttf3 wheel sparks until a better one is available Added sparks to railroad Delorean wheels on the ground Hook can fall off now when time travelling Plate can fall onto the ground if the Delorean is airborne Fueling New animations for fusion and nuclear refueling Includes a vial of plutonium New sounds New way of getting plutonium Now a randomly exploded van with plutonium outside will spawn on the road Getting it and then refueling will trigger a libyans chase They will shoot rockets after about 30 seconds Animations Time circuits Switch Keypad Display Flux capacitor Hook raising/lowering Railroad wheel sparks Vents Coils Sounds Flux capacitor Time circuit beeps Lights for various time circuit components Customization Plate Outatime and barcode Rear deck nuclear/fusion Hook and hook holder Hoodbox Alarm clock Boiler gauge Horse Hitch Hover conversion Also moves hood struts Wheels Stock, whitewalls, railroad Train Time Machine New Animations Flux capacitor Tender movement Simple movement, not realistic Tender flaps Bogies Windows Time circuits Coils New animation as it gets to 88 Hover conversion Smoke stack effects Vents Sounds Idle steam effects Door operation now has to be next to the train Wheels have updated animations and sound Central Pacific Railway 131 Animations Tender Simple movement, not realistic Valve gear Bell Wheels on cow catcher Sounds No stock VC engine noise Brakes Chufs Whistle Bell Cylinder c**ks Handling tweaks to be more like real locomotive Effects Smokestack Cylinder c**ks Whistle Presto log Smokestack damage with red logs Doc's Truck Animations Doors Rear door Operates from beside truck or from inside Can carry cars in rear Mobile garage Customize the Delorean here Known issues Collision model is always ramp down so you can enter the truck even if the rear door isn't down Libyans Randomly spawns plutonium when out Chase is triggered after collecting and refueling Switches from gun to rocket launcher after 30 seconds Updated AI 0.2f - Keypad time circuits - New DeLorean models - Rogers #131 locomotive - Citroen luxor 2015 taxi - Doc's truck - - Ramp animations - - Storage for BTTF 1 DeLorean - Complete 1955 town square - Time changing clocktowers (1885/1955/1985/2015) - Tutorial mission removed - Ride mission removed - Beeper removed - DMC-13 time machine removed 0.2e - Main.SCM encryption - KITT has been Removed - Fuel has been Removed - Cars now in their proper time period (Including those that haven't been replaced) - Multiple Time Machines - - Only true for one specific trip for each Time machine - - Time machines will dissapear if you go to the past before they reentered. - - Time machines will appear if you go to the future after they reentered - Instant Time Travel - Time Travel Camera Tweaks - Lengthened Cold Delorean to 1 minute 21 seconds - Changed Dead BTTF1 Delorean to die at anytime under 1 minute 21 seconds upon reentry - Changed Restarting BTTF1 Delorean to be random - Changed 30 seconds recharge for time travel to 10 seconds - Custom Location for Location Circuits in the 04 - Garage revised (ex: now can build BTTF3 Delorean in 1955 if you have a BTTF2 Delorean) - New Revised Sounds (Plate, Time Circuits, Time Travel, etc) - Backward 99 Fire Trails - BTTF2 Lightning Strike - - Emergency Landing System (well, not really....wheels just fold back in) - "Beeper" Delorean Time Circuit setting reciever - More Graphical Enhancements - - New Sparks - - New Train Effects - - Pulsating glows for 04 Delorean - - Longer Fire Trails - - Revised Fire Effects - - BTTF 3 Coils will Flicker - - Headlight and Taillight Glows added to Flying Models - - BTTF 2 Stream Thrusts from Hover Conversation - - Wheel Lights - - New Vent Glows - - DMC13 effects - New Animations for - - Time Train (wheels, rods, doors, varius parts, flying switch) - - BTTF2 Time machine Delorean - - DMC13 Time machine Delorean - Missions - - "Tutorial" - - "The Ride" - New Models - - New DMC13 Delorean Model - - New Time Train Model - - Delorean enhancments - - Marty's Truck - - Doc's Truck - - Tweaked handling for DeLorean and DMC-13 0.2d - Lots of graphical enhancements - Glows for coils - Pulsating glows for train coils - Different colored wormholes for time machines - Glows for vents and wheels (and underbody for train) - Updated Delorean Models and 04 Delorean model - Brand New Hover Mode for the Time Machine - SPM model for KITT - KITT has status lights (cruise mode, pursuit mode, super pursuit mode) - Time Machine has status lights (time circuit error, empty fuel chamber) - Normal cars have a status light (low fuel) - Autodrive revamped to allow KITT to follow you, even if you're driving - New colors for time circuits - Most text spacing corrected - 70 mph limit removed. - 04 Time Machine added - Location circuits added for 04 Time Machine - Possibility of Time Circuit error when damaged sending you to different times - Possibility of sending you to Nth Dimension if heavily damaged - Cold Deloreans on reentry - "Dead" BTTF1 Delorean on Reentry - New Explosion colors - Status lights added to bottom of the fuel part (Low fuel, empty chamber, time circuit error) - Over 30 cars added, 2015 ones are hover capable - Marker shows where gas station is when fuel is low - New sounds (driving<->flying, reentry, top gear delorean sound, ignition/turn off sound, cold delorean, wheel and vent boosters) - language support - weather - plenty of bug fixes 0.2c -First time Ingame help -New Installer -More cars -New updated delorean model -Calendar system -New sounds (doors, KITT Jump, license plate) -New Time Circuits -Time Machine Garage -New plutonium location -Libyans now will chase you if you steal plutonium -"Glowing" Vents on the flying time machines -Skateboard and Hoverboard added -Players can hang onto a vehicle with the skateboard/hoverboard -Car Spawn Locations changed -More varius bug fixes 0.2b -More Delorean Model Fixes -RC Mode added -Delorean can time travel regardless if player is in the car or not -KITT's autodrive removed -KITT's keypresses changed -Blue explosions -Longer fire trails -Griff's BMW added 0.2 -Delorean Model fixes -Time Travel changes two buildings depending on the year -Minutes can now be changed -Real Time -Various bug fixes -KITT added -scanner -pursuit mode and super pursuit mode -eject -autodrive -talking KITT -turboboost -weapons -Some new loading screens 0.1 -Inital Version-
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Back To The Future: Hill Valley - The 0.2f Years - 2015-2019 Fire up your DeLorean, it's time to go back to the past, again! Here we present a Windows 10 compatible compilation of our back catalogue of early releases of Back To the Future: Hill Valley released between 2015 and 2019, covering versions 0.2f and 0.2f R2 - including a never before released update for 0.2f R2 made by DeLorean31rus. Simply run the setup file and install the version of your choice. It should be noted that no bugs or issues present in the initial release of these versions have been addressed, this is provided as-is - this compilation is purely for newer Windows compatibility. Enjoy the nostalgia trip of revisiting these older versions. If you are not a member already, consider joining our discord server to stay in touch with the team and the BTTF:HV community: https://bttfhv.com/discord Credits for included patches and quality of life improvements: -DeLorean31rus: 0.2f R2 update -Silent (aka CookiePLMonster): - - SilentPatch - - Ginput -Spooky: IMG Tool -thelink2012: Mod Loader -ThirteenAG: - - Grand Theft Auto Vice City Widescreen Fix - - Project 2DFX - - Open Limit Adjuster - - Ultimate-ASI-Loader -
127 downloads
Back To The Future: Hill Valley - The Early Years - 2006-2008 Fire up your DeLorean, it's time to go back to the past, again! Here we present a Windows 10 compatible compilation of our back catalogue of early releases of Back To the Future: Hill Valley released between 2006 to 2008, covering versions 0.1, 0.2a, 0.2b, 0.2c, 0.2d and 0.2e. Simply run the setup file and install the version of your choice. It should be noted that no bugs or issues present in the initial release of these versions have been addressed, this is provided as-is - this compilation is purely for newer Windows compatibility. For example, there is a known bug in version 0.2c where the time train will not time travel unless you first fuel a DeLorean time machine with either plutonium or trash depending on the variant you have selected. Please do consult the ReadMe file for each version as there were subtle changes made to the controls as the mod evolved between each new version. Enjoy the nostalgia trip of revisiting these older versions, they certainly were simpler times and show how far the mod has come in terms of effects! If you are not a member already, consider joining our discord server to stay in touch with the team and the BTTF:HV community: https://bttfhv.com/discord Credits for included patches and quality of life improvements: -Silent (aka CookiePLMonster): - - SilentPatch - - Ginput -Spooky: IMG Tool -thelink2012: Mod Loader -ThirteenAG: - - Grand Theft Auto Vice City Widescreen Fix - - Project 2DFX - - Open Limit Adjuster - - Ultimate-ASI-Loader -
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KadirMisiroglu started following Kadir Misiroglu
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Dear admin. Why can't I add comments on the forum? The number of content decreased from 54 to 14. Why is this happening? Did I do something that is prohibited?
Can you answer please?
Respects..
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The forum was invaded by spam bots last week, so we made the decision to remove posting abilities and also disable registration for new users. The forum is essentially here for archive purposes now, as all chat and updates have moved to our Discord.
https://bttfhv.com/discord-
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I'm really upset about this. I hope one day our site will return to its former state. Good day, Mr. Mike.
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