Arvark 15 Report post Posted May 4, 2014 (edited) Hey! Here are my models! The most of them are Low-Poly A Class http://s29.postimg.org/8bu0d55kn/Classe.png Train Tracks! (Low Poly)http://s1.postimg.org/k94cdgu5b/binari.png Welcome to Hill Valley sign (Low Poly)http://s4.postimg.org/58rpwzokt/CARTELLO.png Desk (HIGH POLY)http://s3.postimg.org/uflf6n9lf/scrivania.png Clocktower (LOW POLY)http://s27.postimg.org/jk9izg143/Cattura.png What do you think? Made with blender 2.7, rendered with Cycles. I modeled the class in 3 Days (I was busy with other things) I modeled the desk in 2 days I modeled the clocktower in 2 days (I was busy all the morning those days) I started the train tracks and the sign half an hour ago What else can I model? If they want I'd like to help the Team. Edited May 4, 2014 by BTTF HV Italy Team Rep. 1 Share this post Link to post Share on other sites
Arvark 15 Report post Posted May 4, 2014 UPDATE! In 20 minutes i updated the Welcome to Hill Valley sign, textures are not mine though 1 Share this post Link to post Share on other sites
BTTFModMachine 260 Report post Posted May 4, 2014 Nice job! Aren't those the 0.2f textures for the HV sign? Share this post Link to post Share on other sites
Arvark 15 Report post Posted May 4, 2014 Took them from various image (Most of them are 0.2f textures, but i used add ons textures and movie images) Share this post Link to post Share on other sites
Arvark 15 Report post Posted May 4, 2014 I updated the traint tracks, but I'll post it Tommorow Share this post Link to post Share on other sites
Arvark 15 Report post Posted May 7, 2014 (edited) I started the LYON ESTATES Sing a few minutes ago, it's almost finished, I don't know how to do the lions though , for the textures it's easy, It doesn't needs any textures, I can use blender's material (For the render, but i'll need texture when i'll put it in game) Edited May 7, 2014 by BTTF HV Italy Team Rep. Share this post Link to post Share on other sites
Arvark 15 Report post Posted May 7, 2014 (edited) Note! These are RENDERS, the model will not look like this in the 3D program/in the game Edited May 7, 2014 by BTTF HV Italy Team Rep. 1 Share this post Link to post Share on other sites