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Arvark

My models

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Hey! Here are my models! The most of them are Low-Poly

A Class

http://s29.postimg.org/8bu0d55kn/Classe.png
Train Tracks! (Low Poly)
http://s1.postimg.org/k94cdgu5b/binari.png

Welcome to Hill Valley sign (Low Poly)

http://s4.postimg.org/58rpwzokt/CARTELLO.png

Desk (HIGH POLY)
http://s3.postimg.org/uflf6n9lf/scrivania.png

Clocktower (LOW POLY)

http://s27.postimg.org/jk9izg143/Cattura.png

What do you think?

Made with blender 2.7, rendered with Cycles.

I modeled the class in 3 Days (I was busy with other things)

I modeled the desk in 2 days

I modeled the clocktower in 2 days (I was busy all the morning those days)

I started the train tracks and the sign half an hour ago

What else can I model? If they want I'd like to help the Team.

Edited by BTTF HV Italy Team Rep.
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UPDATE! In 20 minutes i updated the Welcome to Hill Valley sign, textures are not mine though cartello2.png

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Took them from various image (Most of them are 0.2f textures, but i used add ons textures and movie images)

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I started the LYON ESTATES Sing a few minutes ago, it's almost finished, I don't know how to do the lions though :(, for the textures it's easy, It doesn't needs any textures, I can use blender's material (For the render, but i'll need texture when i'll put it in game)

Edited by BTTF HV Italy Team Rep.

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BINARI2.png
image.png
Note! These are RENDERS, the model will not look like this in the 3D program/in the game
Edited by BTTF HV Italy Team Rep.
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