Hello once again.
I recently got a copy of 3DS Max 2013 student edition and started editing GTA Cars. This proved almost impossible, because any cars I edited came up blank in GTA Garage Mod Manager (even though the finished product looked fine in 3DS Max).
I also recently got my hands on a copy of the DMC-13 for SA, which I managed to edit (I don't know how) successfully by removing the engine texture. However, the wheels of the DMC-13 look like this:
Now I am trying to swap out the error wheels of the DMC-13 for crysis delorean wheels. However, the same problem arises and I have not been able to do it. Even though the attached wheels look fine in 3DS Max, GGMM does not show any model and when I try to spawn it in game, it crashes.
I am using Kam's Max scripts and Ano's scripts.
Can anyone help me with this?
See you in 3DS Max...maybe...
-BTTFModMachine