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Found 1 result

  1. Hello once again. I recently got a copy of 3DS Max 2013 student edition and started editing GTA Cars. This proved almost impossible, because any cars I edited came up blank in GTA Garage Mod Manager (even though the finished product looked fine in 3DS Max). I also recently got my hands on a copy of the DMC-13 for SA, which I managed to edit (I don't know how) successfully by removing the engine texture. However, the wheels of the DMC-13 look like this: Now I am trying to swap out the error wheels of the DMC-13 for crysis delorean wheels. However, the same problem arises and I have not been able to do it. Even though the attached wheels look fine in 3DS Max, GGMM does not show any model and when I try to spawn it in game, it crashes. I am using Kam's Max scripts and Ano's scripts. Can anyone help me with this? See you in 3DS Max...maybe... -BTTFModMachine