Xtreme Gamer
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Posts posted by Xtreme Gamer
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how can i change the spawn location?
ex: Instead of spawning at the mansion to spawn in front of sunshine autos
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Jesus christ, Hscitpe, please re-upload the american.gxt, i need it... ... until you reupload it i can't play the ride
Question: With the american.gxt you will have the stadium for bttf the ride (like bttf the ride flags and other)?
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I think all the pictures you, BTTF Series Leader, posted have been posted already before.. Well, except for the puppies of course..Well i saw all the pictures and none of them have been posted, but i could skipped some pics
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Here are some more fail pictures :
And here is a nice picture:
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It won't work: the "make" from there gives error i deleted it at it wont work...
My code looks like this
$PLAYER_CHAR = Player.Create(#NULL, -304.5, -561.1, 14.0) $player2 = Player.Create(#NULL, -304.5, -561.1, 14.0) $player2 controllable = false $PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)
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Ummm... then the car will look like a limo and won't get 88 mph jeez. Bad idea sorry les but it's practically impossible to catch a delorean with a limo :|
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I saw yesterday BTTF part 2 and a week ago part 1 next week is part 3. i am lucky
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I did that already jeezThen make it downloadable
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Will you make this ever be released? Because it's cool.... :):) Keep Updating Grim Reaper
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you should look around in the scm for a make player controllable = false line and place that under the line that is frozen you will see something in blue on the beginning of your cloned charactor like $csplayer change that to like $csplayer2 and do the same with the frozen lineyou can most likely find the freze line in the refueling lines
Why can you guys post what to and where to add? It is related with this?:
$PLAYER_CHAR = Player.Create(#NULL, -304.5, -561.1, 14.0) $PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)
Can you what to add where to add? example:$PLAYER_CHAR = Player.Create(#NULL, -304.5, -561.1, 14.0) $PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)
Then add this:$PLAYER_CHAR = Player.Create(#NULL, -304.5, -561.1, 14.0)
Now it should look like this:$PLAYER_CHAR = Player.Create(#NULL, -304.5, -561.1, 14.0) $PLAYER_CHAR = Player.Create(#NULL, -304.5, -561.1, 14.0) $PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)
And you have 2 controllable players.
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That's what I've just said. Create a code of a sequence of actions which a Marty/Doc/Jennifer/Biff ped can just follow and do to reenact a sequence. They don't need to do it exactly as how you did them yourself. This is more possible than actually recording the actions. And actually this is originally my idea. When I first came to the BTTF:HV forums, it's one of the first ideas I've suggested to the guys, with Del ending up giving just one reply: "This is harder than the time travel sequence itself." That means it's not also impossible.Ummm.... actually my idea was that instead of the n****s that are walking on the road you can make marty walk on road or doc driving a simple car... and we could use the password: hopingirl to make them time travel with us... it's more easier
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look for the line that creates your player and paste it underneath again so theres 2 of youI made this but how i make one frozen and 1 controllable?
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Thanks everything works great, but i have another question:
I know how to make add controllable players in game but how can i make them frozen or/and atleast spawn them when i want ingame?
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I still can't make the player frozen... i make 2 players (or more) controllable and i want to know what should i change to make one frozen
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I have 2 questions:
1)What is the code to change the number of plutonium you steal from Lybians?
2)How can i change the date when i use "New game"? ex: instead of 2008 i want in 1985
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Past selves even wont be possible in SA.You would need to have some code that records what you are doing and checks every second if you are at a time that already has a recording to play it.
On the one hand I can't imagine a code for that and on the other hand it would need to be saved anywhere. Ad the longer you are playing, the larger your RAM must be.
But we don't really need to record... we could use hscitpe's idea... To replace ped with player skins and maybe make marty ,doc and biff and other it would be great
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How do we use this??? i added the code but how i use it?
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Agree with you angelo, it would be awesome to play with paradoxes, i could own myself. :beta:
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I would have done it a more secure way since VC isn't that a stable game with foreign codes .I'd make Doc an actor and when you press that key you get the coords of both, destroy Doc put you there and change your clothes and spawn Marty as an actor where the player has been.
This way you wont have any problems with the camera or the wrong player being controllable.
A similar way is used for the RC.
Ooo...... please please do this, i want it very much, when will you make/release it? GO EDFAKE and MINI-ME
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Can some one please how to make a second player?? i know it's a code but how i use it and where i put it??? must be between /----Main------ and /-------mision0-------
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Hey, you were talking about doc's assistent. I could skin one for you if you want.No i was talking about the replace ped with caracters from the movie... hscitpe know what i am talknig about is from the "Other Selves" topic
Les: AND ALSO YOU NEED TO REUPLOAD THE AMERICAN.GXT!!
@Les: i agree with you cuz we can't download please post it on Megaupload or give it to me or somebody to put it on megaupload
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hey hscitpe, guess you can throw the replace ped here... if you can THANKS :thanks: :thanks: :thanks: :thanks:
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Thanks for telling me
Ooo... It's a great idea
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If they want to add it. Might throw it into the next release of the ARMARM??? what's that?? also hope Mike or K.I.T.T or other mods will decide to add this in 0.2f version it will be good to add in the fan made addons v3.5
Spawn location change
in Vice City Coding
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I don't know the coordonates, can you tell me how can i find the coordonates while i am playing the game?
ex: i arrive at sunshine's autos... and i want to know what cordonates there are at my current position.