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The Doctor

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Posts posted by The Doctor


  1. Hey everyone. Ive been looking for a good plugin for bukkit that would allow me to backup my server world at certain times incase I need to rollback my server. Was wondering if anyone had some suggestions of a good one to use? Currently got World edit and essentials installed if thats any help.


  2. Wow I had forgotten all about when I did that video. Feels like ages ago. When I did that I used the mod State of Liberty (Which sadly stopped working when 0.2e was released). I remember I had a tutorial back on the Old Invisionfree Forum of how to add that into 0.2d but I have no clue if its still there.


  3. So Ive been working on merging the two mods together but it seems that I cant get any of the models to load now. I think it has something to do with the gta.dat file but Im not quite sure how to configure it. I've posted the gta.dat that I configured for now.

    #
    
    # Load IDEs first, then the models and after that the IPLs
    
    #
    
    
    
    IMG MODLES\BTTF.IMG
    
    IMG MODELS\KNIGHT.IMG
    
    IMG DATA\PATHS\CARREC.IMG
    
    IMG DATA\SCRIPT\SCRIPT.IMG
    
    IMG MODELS\CUTSCENE.IMG
    
    
    
    SPLASH loadsc2
    
    
    
    #
    
    # Object types
    
    #
    
    IDE DATA\MAPS\generic\vegepart.IDE
    
    IDE DATA\MAPS\generic\barriers.IDE
    
    IDE DATA\MAPS\generic\dynamic.IDE
    
    IDE DATA\MAPS\generic\dynamic2.IDE
    
    IDE DATA\MAPS\generic\multiobj.IDE
    
    IDE DATA\MAPS\generic\procobj.IDE
    
    IDE DATA\MAPS\LA\LAn.IDE
    
    IDE DATA\MAPS\LA\LAn2.IDE
    
    IDE DATA\MAPS\LA\LAs.IDE
    
    IDE DATA\MAPS\LA\LAs2.IDE
    
    IDE DATA\MAPS\LA\LAe.IDE
    
    IDE DATA\MAPS\LA\LAe2.IDE
    
    IDE DATA\MAPS\LA\LAw2.IDE
    
    IDE DATA\MAPS\LA\LAw.IDE
    
    IDE DATA\MAPS\LA\LAwn.IDE
    
    IDE DATA\MAPS\LA\LAhills.IDE
    
    IDE DATA\MAPS\LA\LAxref.IDE
    
    IDE DATA\MAPS\SF\SFn.IDE
    
    IDE DATA\MAPS\SF\SFs.IDE
    
    IDE DATA\MAPS\SF\SFse.IDE
    
    IDE DATA\MAPS\SF\SFe.IDE
    
    IDE DATA\MAPS\SF\SFw.IDE
    
    IDE DATA\MAPS\SF\SFxref.IDE
    
    IDE DATA\MAPS\vegas\vegasN.IDE
    
    IDE DATA\MAPS\vegas\vegasS.IDE
    
    IDE DATA\MAPS\vegas\vegasE.IDE
    
    IDE DATA\MAPS\vegas\vegasW.IDE
    
    IDE DATA\MAPS\vegas\vegaxref.IDE
    
    IDE DATA\MAPS\country\countryN.IDE
    
    IDE DATA\MAPS\country\countN2.IDE
    
    IDE DATA\MAPS\country\countryS.IDE
    
    IDE DATA\MAPS\country\countryE.IDE
    
    IDE DATA\MAPS\country\countryW.IDE
    
    IDE DATA\MAPS\country\counxref.IDE
    
    IDE DATA\MAPS\interior\int_LA.IDE
    
    IDE DATA\MAPS\interior\int_SF.IDE
    
    IDE DATA\MAPS\interior\int_veg.IDE
    
    IDE DATA\MAPS\interior\int_cont.IDE
    
    IDE DATA\MAPS\leveldes\levelmap.IDE
    
    IDE DATA\MAPS\leveldes\levelxre.IDE
    
    IDE DATA\MAPS\interior\gen_int1.IDE
    
    IDE DATA\MAPS\interior\gen_int2.IDE
    
    IDE DATA\MAPS\interior\gen_intb.IDE
    
    IDE DATA\MAPS\interior\gen_int3.IDE
    
    IDE DATA\MAPS\interior\gen_int4.IDE
    
    IDE DATA\MAPS\interior\gen_int5.IDE
    
    IDE DATA\MAPS\interior\savehous.IDE
    
    IDE DATA\MAPS\interior\stadint.IDE
    
    IDE DATA\MAPS\leveldes\seabed.IDE
    
    IDE DATA\MAPS\animation\animation.IDE
    
    
    
    # interiors
    
    IDE DATA\MAPS\interior\props.IDE
    
    IDE DATA\MAPS\interior\props2.IDE
    
    IDE DATA\MAPS\interior\propext.IDE
    
    
    
    # vehicle upgrade models
    
    IDE DATA\MAPS\veh_mods\veh_mods.IDE
    
    
    
    # txd parents
    
    IDE DATA\TXDCUT.IDE
    
    
    
    # have to load map.zon before any of the IPLs
    
    IPL DATA\MAP.ZON
    
    # IPL DATA\NAVIG.ZON
    
    IPL DATA\INFO.ZON
    
    
    
    #
    
    # Scene information
    
    #
    
    
    
    SPLASH loadsc2
    
    
    
    IPL DATA\MAPS\LA\LAn.IPL
    
    IPL DATA\MAPS\LA\LAn2.IPL
    
    IPL DATA\MAPS\LA\LAs.IPL
    
    IPL DATA\MAPS\LA\LAs2.IPL
    
    IPL DATA\MAPS\LA\LAe.IPL
    
    IPL DATA\MAPS\LA\LAe2.IPL
    
    IPL DATA\MAPS\LA\LAw.IPL
    
    IPL DATA\MAPS\LA\LAwn.IPL
    
    IPL DATA\MAPS\LA\LAw2.IPL
    
    IPL DATA\MAPS\LA\LAhills.IPL
    
    IPL DATA\MAPS\SF\SFn.IPL
    
    IPL DATA\MAPS\SF\SFs.IPL
    
    IPL DATA\MAPS\SF\SFse.IPL
    
    IPL DATA\MAPS\SF\SFe.IPL
    
    IPL DATA\MAPS\SF\SFw.IPL
    
    IPL DATA\MAPS\vegas\vegasN.IPL
    
    IPL DATA\MAPS\vegas\vegasS.IPL
    
    IPL DATA\MAPS\vegas\vegasE.IPL
    
    IPL DATA\MAPS\vegas\vegasW.IPL
    
    IPL DATA\MAPS\country\countryN.IPL
    
    IPL DATA\MAPS\country\countN2.IPL
    
    IPL DATA\MAPS\country\countrys.IPL
    
    IPL DATA\MAPS\country\countryE.IPL
    
    IPL DATA\MAPS\country\countryW.IPL
    
    
    
    # interiors
    
    IPL DATA\MAPS\interior\int_LA.IPL
    
    IPL DATA\MAPS\interior\int_SF.IPL
    
    IPL DATA\MAPS\interior\int_veg.IPL
    
    IPL DATA\MAPS\interior\int_cont.IPL
    
    IPL DATA\MAPS\interior\gen_int1.IPL
    
    IPL DATA\MAPS\interior\gen_int2.IPL
    
    IPL DATA\MAPS\interior\gen_intb.IPL
    
    IPL DATA\MAPS\interior\gen_int3.IPL
    
    IPL DATA\MAPS\interior\gen_int4.IPL
    
    IPL DATA\MAPS\interior\gen_int5.IPL
    
    IPL DATA\MAPS\interior\stadint.IPL
    
    IPL DATA\MAPS\interior\savehous.IPL
    
    
    
    # level design
    
    IPL DATA\MAPS\leveldes\levelmap.IPL
    
    IPL DATA\MAPS\leveldes\seabed.IPL
    
    IPL DATA\MAPS\paths.ipl
    
    IPL DATA\MAPS\paths2.ipl
    
    IPL DATA\MAPS\paths3.ipl
    
    IPL DATA\MAPS\paths4.ipl
    
    IPL DATA\MAPS\paths5.ipl
    
    IPL DATA\MAPS\cull.ipl
    
    IPL DATA\MAPS\tunnels.ipl
    
    IPL DATA\MAPS\occluSF.ipl
    IPL DATA\MAPS\occluveg.ipl
    IPL DATA\MAPS\occluLA.ipl
    IPL DATA\MAPS\occluint.ipl
    IPL DATA\MAPS\audiozon.ipl

    #
    # Interiors
    #
    SPLASH loadsc4

    [/codebox]


  4. the gaming computer has much better specs than the other. ill post a video of my problem.

    Gaming Computer Specs

    OS Name Microsoft Windows XP Professional

    Version 5.1.2600 Service Pack 3 Build 2600

    OS Manufacturer Microsoft Corporation

    System Name TORCHWOOD

    System Manufacturer System manufacturer

    System Model System Product Name

    System Type X86-based PC

    Processor x86 Family 15 Model 67 Stepping 2 AuthenticAMD ~2612 Mhz

    BIOS Version/Date Phoenix Technologies, LTD ASUS M2N32-SLI DELUXE ACPI BIOS Revision 0903, 1/2/2007

    SMBIOS Version 2.4

    Windows Directory C:\WINDOWS

    System Directory C:\WINDOWS\system32

    Boot Device \Device\HarddiskVolume1

    Locale United States

    Hardware Abstraction Layer Version = "5.1.2600.5512 (xpsp.080413-2111)"

    User Name TORCHWOOD

    Time Zone Central Daylight Time

    Total Physical Memory 2,048.00 MB

    Available Physical Memory 1.03 GB

    Total Virtual Memory 2.00 GB

    Available Virtual Memory 1.95 GB

    Page File Space 3.85 GB